Quote Originally Posted by Reaujien View Post
That's not what I said (referring to what's in bold). I said well-placed/timed Holy Succors or SP > Cure generates a great amount of threat on their own, but coupled with (all the other abilities I listed) PLDs can generate a lot of threat in addition to healing. I didn't say one was larger than the other, but only that when used together (healing + other abilities) PDLs can, again, generate a lot of threat.

And, I'm not sure if you knew this but Outmaneuver recovers MP/block on a PLD. Unless I missed something on the patch notes and they changed that (which, I will completely stand corrected if so).

GLA can recover MP on their own with Featherfoot and Sanguine right. However, Featherfoot isn't 100% chance to evade, which means you won't get MP back if you don't evade (and yes, I've seen my Featherfoot buff timer drop to 0 before). And Sanguine Rite costs a good chunk of MP (with consideration to GLAs MP pool), and sometimes the MP you gain back doesn't cover the cost of using it, or the net amount gained is very minute.

I just.. I mean, it sounds like you're having a lot of MP-management issues on PLD compared to GLA, which sucks. I just don't agree with your point of view that GLAs are somehow far superior in management their MP compared to PLDs. One has an advantage over the other, yeah for sure, but I wouldn't suggest one is "better" to use the majority of the time or that one is "useless", or w/e, etc. etc.

BTW, there's a video on youtube of a certain "Dr." (hint hint) fighting the first boss in Cutter's Cry... using a PLD.... without a BRD... and the PLD didn't lose hate once. Again, I think it all just boils down to tactics.
I think he mentioned that the rate of MP recovery on Outmaneuver was insignificant compared to how much MP spells cost. Also, one of the advantages of Featherfoot is damage avoidance, not just MP recovery. Having it, and especially Second Wind as instant abilities is a fairly reliable panic-button when Sentinel is on cooldown. I know PLD gets hallowed ground, but that's 15 minutes.

I don't think anyone is arguing that PLD is incapable of tanking. It's that PLD is not necessarily any better than GLA while GLA remains more versatile than a PLD.

WAR is better than MRD as a DD-tank. MNK, DRG, and BLM are definitely better as DDs. WHM and BRD are much better at their intended roles while having practically zero downsides over CON and ARC. I would expect PLD to be a little better than it currently is.