Balancing by nerfing everything old when they add something new? No, Thank you.The problem isnt Paladin. Its Gladiator or rather the armory/crossability system. They need to somehow nerve crossclassabilties for classes.
Maybe something like this:
when you play solo (as a class) everything is as it is righ now in the game.
2 player party = abilties that arent from your main class lose 10% of their power.
3 player party = abilties that arent from your main class lose 15% of their power.
.......
8 player party = abilties that arent from your main class lose 40% of their power.
(just as you get the acc and hp/mp boost you get debuffs for crosclass abilities when you play as a class)
or they should rework the armory system til its balanced.
edit: not saying the whole armory system is imbalanced but there is some stuff like this thread shows.
I'm the Princess of the Night~~
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