Quote Originally Posted by Treach View Post
Block rate still sucks, 120 second cd on spirits and hp has almost no effect on damage like blm burst, barely does more than rage of halone or riot blade. I'll use it at the start of the fight if I feel like chaining it with first aegis boon and clicking to change bar 3....otherwise I just don't use it.

Also not surprised at all that pld has no better defense than glad, was hoping for some kind of -% damage or higher blocking rate. I don't like my HP pool on pld with full AF, very fucking scary.

Don't see the point of divine veil if don't even have melee on some bosses, sure it stacks with regen but who cares if you run two whm. Very situational or minor use I guess.

Holy Succor is nice, AF hands adds a noticeable amount to it. Can really only use it 6-7 times a fight cause I never get ballad or sanguine rite from bards.

Invincible is nice but doesn't save you from magic at all, good thing none of the bosses have magical attacks...oh damn.

Haven't tested or even used cover yet, has anyone tested to see what is enhanced with the AF body?
Agree with almost all of this. I do have my Phalanx right above Aegis Boon and War Drum so its easy enough for me to get off both, even so SW recast is so long that it's virtually useless (hence my suggestion of giving it MP recovery instead of Damage based on HP) - at least that would compel people to use it.

Cover is pretty useless, I don't know what the enhance does but I only use it when my WAR friend takes hate and I'm messing with him.

I agree so much on the loss of HP but gain of nothing in return... This coupled with the other issues just accentuates the problem.

Quote Originally Posted by Rhen View Post
Perhaps each of the job stones should give an effect that aids each of the jobs and helps to pigeon hole them even further.

Ex. Paladin: When equipped with the Paladin Job stone, Blocking an attack restores a small amount of MP.
Dragoon: When equipped with the Dragoon Job stone, missing an attack increases the critical chance of the next WS.
Monk: "" Monk "", evading an attack increases attack power for a limited time.

etc. Just something outside of skills and AF to make the jobs more appealing and helps to negate their short comings, making them a more viable option than their class counter parts.
Even if this was done, PLD block rate is still horrid, so the effect would be useless.

PLD already has a blocking = MP ability, but it is rendered useless by the minimal MP it returns for the 1% of the time you actually block something off of an exp mob (let alone a tough fight).

Aside from Ifrit I also tried Great Buffalo... has anyone done that successfully anytime recently? Seems to hit like a truck on steroids in AOE. WHM could not keep up at all as I was losing 1/3 HP every few seconds. We were only trio but a bit more HP would not have helped, and we were just testing to see how well we could survive which seemed to be not well at all...