Quote Originally Posted by Reinheart View Post
One thing I don't understand is the Q/A team used these new jobs for testing and went through new raid dungeons... so why couldn't they figure this out when they tried out PLD. Like JP side said and what I posted on my thread... it's fine the devs are making adjustments but what were their original plan behind how it was released? There must of been a reason why the jobs released this way after testing process Q/A team went through so instead of just listening to players feedbacks right away and saying we'll fix it! we kind of want to know, why it was released like this in the first place??
Actually that is the ultimate fallacy of every game designer: Testing their own game. Of course they got a Q/A team, but the Q/A team is not the players, the Q/A team does not have the same expectations of the players, it doesn't have the same mentality of the players. Quite possibly the Q/A team sees the PLD as a better tank than the WAR, perhaps they can even see something in it that the community cannot, all in all they have an altered point of view because of their involvement.

I mean i'm not saying anything about the job itself, I don't play anything other than my Dragoon and the White Mage i'm levelling up, but it's very possible that the official testing teams simply have a strange point of view and for them, somehow, this works.