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  1. #1
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    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.

    Quote Originally Posted by Treach View Post
    How come NA players never get direct responses to stuff like this? All we ever get is one of the three random mods posting vague hints at stuff that just further escalates topics into disarray.
    We forwarded the feedback in this thread to the dev. team yesterday (the same day it was created), and since Bayohne, Camate and myself get into the office later than when the community team in Japan receives a response from the dev. team, they post before us if they have the same topics of discussion regardless of who submitted the feedback first.

    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    (86)
    Bethany "Rukkirii" Stout - Community Team

  2. #2
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    Quote Originally Posted by Rukkirii View Post
    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.



    We forwarded the feedback in this thread to the dev. team yesterday (the same day it was created), and since Bayohne, Camate and myself get into the office later than when the community team in Japan receives a response from the dev. team, they post before us if they have the same topics of discussion regardless of who submitted the feedback first.

    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    Thanks for the response! I personally look forward to what might be done here. I'm actually a bit glad the response was somewhat belated here as I think it allowed for some nice discussion back and forth for quite a while.
    (1)

  3. #3
    Player
    Brannigan's Avatar
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    Mar 2011
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    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Yeah NA mods are usually pretty quick about getting responses to us considering they're not on the same continent as the dev team. I'm pretty sure we've gotten some responses before the Japan side (if only because we're the only ones asking) so that's a thing too.

    @Phobos I wasn't trying to imply that paladin could hold AOE hate off of a warrior who wants it since gla has never been able to do that to mrd. It's more about utility. The comparison to WAR for raw tanking is going to be rough since warriors basically hit the lottery when you look at subclasses and job abilities. I guess I just had different expectations - based on early info and the patch notes alone I expected paladin to be a lot worse than it is and for warriors to be walking gods. Instead, we got paladins who are pretty good and warriors who are probably walking gods. That said, I did write that post at 6am right before I went to sleep so maybe I said some things I didn't mean to.

    If they want to buff paladins or shields in general that's great too. I hope they change up the block formula so that dLVL has less of an effect on your chance to block and maybe give Flash a mind modifier like Flat Blade got. Perhaps they'll make Divine Veil also restore MP when outside cures are cast on you.
    (1)

  4. #4
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    Quote Originally Posted by Brannigan View Post
    If they want to buff paladins or shields in general that's great too. I hope they change up the block formula so that dLVL has less of an effect on your chance to block and maybe give Flash a mind modifier like Flat Blade got. Perhaps they'll make Divine Veil also restore MP when outside cures are cast on you.
    I think I get what you mean about expecting PLD to be worse, I just personally wasn't expecting it to be worse at tanking than GLA, which from my perspective seems to be the case. I hadn't really looked at warrior pre-update, so the sheer awesomeness that they are was sort of a shock to me. I still don't see enough benefit to PLD even to enmity through potential cures to warrant using it.

    I was thinking more on this, and the MP restriction would be fine if it weren't for the lack of any extra damage mitigation. If the result was a tank that took less damage, had an extra combo for a little more enmity, and was meant to heal others when needed for a even more enmity - that would be fine. Unfortunately, since we don't take any less damage on PLD over GLA, GLA edges out ahead.

    I like your idea on shield blocks - I was discussing this with a friend last night who suggested the same thing; that the dLVL for blocking has too much of an effect so it negates shield use. I was actually considering doing some moderate block testing tonight to see exactly how it's working for myself.
    (0)

  5. #5
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    Treach's Avatar
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    Jul 2011
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    Gyshal
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    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Rukkirii View Post
    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.



    We forwarded the feedback in this thread to the dev. team yesterday (the same day it was created), and since Bayohne, Camate and myself get into the office later than when the community team in Japan receives a response from the dev. team, they post before us if they have the same topics of discussion regardless of who submitted the feedback first.

    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    Fair enough but I wasn't talking about timing. Just seems like sometimes we get hints instead of direct answers compared to other language forums. Maybe it's just translations or manner of speech, or maybe I'm just way off. No racism intended at all, just wondering.
    (1)

  6. #6
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    Delsus's Avatar
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    Mar 2011
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    Ul'dah, where else?
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    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Rukkirii View Post
    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.



    We forwarded the feedback in this thread to the dev. team yesterday (the same day it was created), and since Bayohne, Camate and myself get into the office later than when the community team in Japan receives a response from the dev. team, they post before us if they have the same topics of discussion regardless of who submitted the feedback first.

    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    Sorry about the off topic ahead of time.

    We appreciate what you, Bayhone and Camate do, some people just cant think before they post.
    (4)

  7. #7
    Player
    Reaujien's Avatar
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    Mar 2011
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    Uld'ah
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    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Rukkirii View Post
    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.



    We forwarded the feedback in this thread to the dev. team yesterday (the same day it was created), and since Bayohne, Camate and myself get into the office later than when the community team in Japan receives a response from the dev. team, they post before us if they have the same topics of discussion regardless of who submitted the feedback first.

    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    Thanks for the response Ruukkirii. Pass this on to the dev team too if you could:

    Hopefully the "adjustments" are just minor - perhaps something such as a tweak/increase in physical defense against non-TP/special ability attacks. Regardless, please don't make adjustments that would make the job self-sufficient enough to the point where they don't need other players on other jobs to help them maintain their HP, MP, and their TP altogether. That's what Classes are for - not Jobs. Thanks!
    (2)

  8. #8
    Player
    Gildarts's Avatar
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    May 2011
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    Uldah
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    Character
    Rozaria Eleanor
    World
    Ragnarok
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    Culinarian Lv 60
    good post and really on all single Target i would use WAR over PLD or even GLA~
    GLA got more HP and have Second Wind, Feather Foot, Decoy, Sanguine Rite...and with brd pretty much wont run out of MP.
    and honestly i dmg taken between PLD and WAR is trivial..

    i Hope the Adjustments make the job better really.
    (0)

  9. #9
    Player
    Nakiamiie's Avatar
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    Apr 2011
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    Limsa Lominsa
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    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Rukkirii View Post
    I'm sorry that you may be upset at the timing we receive feedback, but that is what happens when the developers are 14 hours ahead of us.
    Haha, well said!
    Also, sometimes you guys have to translate other stuff too? Maybe that delays some replies from the devs?
    (By the way, I am very happy with your replies, don't get me wrong. )
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  10. #10
    Player
    Shiggysonson's Avatar
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    Mar 2011
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    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Rukkirii View Post
    Thank you everyone for your discussion and feedback regarding Paladin! We will be making adjustments based on all of your feedback.
    I saw in Reinhart's translation thread that Japanese players are wanting to know what the main concept of Paladin is. I'd like to know this as well before changes are made. I'd just hate for paladin to be changed because we're playing it wrong or something.
    (3)

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