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  1. #1
    Player
    SydeBeheln's Avatar
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    Mar 2011
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    Side Beheln
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    Goblin
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    Marauder Lv 54
    No you are right kilta, I only played wow for about 4 months, but 60% of the time I saw tooo much jumping. Like I said though, not that its based on realism.

    Simply stating, I was worried it could end up like that.
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  2. #2
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    Waaaiiiittt. Using the natural human ability to jump freely, instead of bumping into a blade of grass and not being able todo anything is "unrealistic"? I'm seriously confused. Please explain.

    Honestly. I think you just are set on this game being different from WoW, than have a fun, useful, and REALISTIC feature.
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  3. #3
    Player
    SydeBeheln's Avatar
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    Side Beheln
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    Goblin
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    Marauder Lv 54
    Quote Originally Posted by OminousAnonymous View Post
    Waaaiiiittt. Using the natural human ability to jump freely, instead of bumping into a blade of grass and not being able todo anything is "unrealistic"? I'm seriously confused. Please explain.

    Honestly. I think you just are set on this game being different from WoW, than have a fun, useful, and REALISTIC feature.
    I have stated in several posts that features in wow are revolutionary to MMORPG's. Do you realize that obviously I am not talking about the REAL WORLD ??? If you think it makes since for a title such as FF to have players jumping mindlessly across the map, then that's your opinion. IMO however, ease of exploration, and SUITABLE times of a feature such as jump make far more since in this game.
    To each his own though eh
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  4. #4
    Player

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    Umm. you haven't seen FF Advent children the movie. Have you?

    Spoiler Alert! They make super man doing a jump look like a pussy!

    This was directed to SydeBehln
    (0)
    Last edited by OminousAnonymous; 03-21-2011 at 06:56 AM.

  5. #5
    Player
    SydeBeheln's Avatar
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    Mar 2011
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    Character
    Side Beheln
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    Goblin
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    Marauder Lv 54
    BTW i agree in a climbing feature as well, I use a small ledge to give example to the idea. Climbing however works just fine for the same situation, and does in turn for a 1-2 foot ledge make more since.
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  6. #6
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Eisen Marduk
    World
    Hyperion
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    Pugilist Lv 60
    People love to toss out FFXIII and Advent Children as good examples of jumping in Final Fantasy.

    Jumping in both entries looked pretty retarded, and that's coming from someone who loves them both immensely
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  7. #7
    Player
    Rhianu's Avatar
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    Mar 2011
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    Rhianu Esparta
    World
    Gilgamesh
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    Marauder Lv 52
    Quote Originally Posted by Malakhim View Post
    People love to toss out FFXIII and Advent Children as good examples of jumping in Final Fantasy.

    Jumping in both entries looked pretty retarded, and that's coming from someone who loves them both immensely
    I didn't think they looked retarded at all. I thought it was fine. >.>
    (0)
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  8. #8
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Character
    Julie Nymphiel
    World
    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Rhianu View Post
    I didn't think they looked retarded at all. I thought it was fine. >.>

    The jumping in Advent Children had it been an actual video game would have been done like the active input boss fights from God Of War where you have to time your button presses to perform the maneuvers and they are pre-scripts with allowable failure points that can be recovered from and some that can not be.

    No open free jumping. I have a feeling if they do implement jumping its going to be Lancer Onry. and be an ability/emote not an actual jumping mechanic that would allow for jumping puzzles. Which are the major reason I do not want a jumping mechanic. Jumping Puzzles in a lag based environment like MMO's are always rediculous. You get lag spiked at the wrong time or you misjudge your footing and your falling to your death and have to run all the way back to start over.

    I hate the jumping puzzles in WoW, Tabula Rasa, and other mmos with jumping.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.