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  1. #81
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Zenaku View Post
    White mage spell teleport to each city {can i have it}
    Do you realize how OP it is with armoury system with mage spell teleports? everyone can swap to whm and teleport anywhere anytime with no cost and swap back to whichever class needed after.

    You can't do that in FFXI, you don't swap jobs after u ported. Thats why people asks for ports in that game.
    (2)

  2. #82
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    Hello there Face, this is a Palm, don't be afraid, it won't hit you hard. But you are going to meet in a spectacular manner that makes a sort of... clapping sound, without the need for a second palm!

    However, if another palm does show up, don't feel left out, face. See, there's this thing called a 'Double Face Palm' which both palms clap on you! This thread calls for that, so... try and find two palms kay?
    (4)

  3. #83
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think anima works just fine, it keeps a balance for people who have plenty of time to play vs people who barely have any time. Having an NPC to remove it, well, it sounds like a win-win to me, I just cant understand why having the option to teleport is a bad thing.
    (0)

  4. #84
    Player
    Ambuter's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    82
    Character
    Hitomi Yuki
    World
    Seraph
    Main Class
    Marauder Lv 60
    Sorry didnt read any of this thread... Why have SE waste time on something so stupid... Don't wanna teleport? Fine. Don't use anima. Its that simple. Asking for this BS idea of a removal npc is retarded
    (2)

  5. #85
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I think the point of the OP was lost on some of you. <.<
    (1)

  6. #86
    Player
    Yumi_Hibiki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    561
    Character
    Yumi Hibiki
    World
    Masamune
    Main Class
    Arcanist Lv 50
    as i posted before in other related threads i only have 2 problems with our current anima system:

    1:Someone can teleport you to a camp you never visited allowing you to just skip the majority of the world, you should only be able to teleport to places you actually went to by foot/chocobo.

    2:Just breaking up your body at a molecular level anywhere, anytime, at will, to teleport to a location across the continent seems really weird for mere adventurers, we are not some kind of demi-gods.
    I think teleportation should be limited to the crystals/gates, which means you have to run to a crystal and from there access the aetheryte stream network to travel and let the aetherite crystal do the job of de-materializeing and putting you together.
    You can travel to any crystal you visited from any crystal and it works for party members as well (if they have the location) but would be a more elegant and believable solution for the setting since it creates a real network of aether and not that "the realm is oozing so much aether i can jump in anywhere with my unexplained god powers" situation we have now.
    (1)
    Last edited by Yumi_Hibiki; 03-13-2012 at 04:29 PM.

  7. #87
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    What happens when they make anima required for summoning Primals in the future...OMG I can't summon. I've turned off animas for good.

    SE I demand anima!!! Giggles...watch and see.
    (0)

  8. #88
    Player Burrmanchu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    118
    Character
    Burr Manchu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 53
    Why are people trying to intelligently answer this? /thread on first page.. "Then don't use it." Wtf is next a whole thread dedicated to getting rid of airships or catalysts? Give the f$%^&ing devs a break already... Who does this?

    "Jobs and dungin's are teh dis week but why i still has to has anima i doesn't wants?!"

    Oh and just to vent the other half of the server population..

    TO DEV'S: Dev's.. killer patch. Thank you. Way beyond expectations. Killer. Also, I would personally like anima to regenerate faster. Maybe one an hour? That'd be great. Thanks again.

    Regards,
    Burr
    (1)

  9. #89
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    I don't see how this would work. All I think of are arguments breaking out because people want to gather for events quickly, but half the party refuses to teleport, instead opting to take 30mins to travel on foot.

    The system needs to be redesigned, but it needs to be made into something balanced that the most amount of people are fine using. If you don't want to use it, you can try to avoid it, but it may mean that it makes it more difficult to find people willing to wait for you.
    (0)

  10. #90
    Player
    RyuNin's Avatar
    Join Date
    Mar 2012
    Posts
    28
    Character
    Ryu Mon
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I really hate Anima. I hated this kind of thing in FFXI too.
    (0)

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