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  1. #11
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by WindyGamer View Post
    (1) The physick is either broken or at least it's no help at all from level 50ish. At level 10-15 ACN it does about a 20% of HP recovery with the quest gear. Nothing special just leveling up. That's very cool. No argument with that.
    Physic only exists as something to let scholars heal at low levels. It's a carry-over from the archanist base class and you should never use it as a summoner. You really do not need a propper heal as a DPS class. Almost all DPS classes can function just fine with just a few limited survival tools (yours is the titan shield). The only exception is RDM and they pay for it by having lower raid DPS.

    Quote Originally Posted by WindyGamer View Post
    (2) The pets [lets talk about Emerald Carby first] now....
    You have other pets you can use. Otherwise just turn your pet on steady or pull mobs away before engaging like other classes do. Pre-50 solo content is not something that is hard enough to really be an issue anyway unless you are horribly under-geared.

    Quote Originally Posted by WindyGamer View Post
    (3) Not having a TANK PET is a big problem.
    This was TLTP too long to post sigh
    While this is somewhat disappointing, you don't actually need a tank pet for anything (unless they haven't fixed some job quests). No other class has access to a pocket tank in duties and they get by just fine.
    (2)

  2. #12
    Player
    Kaozurei's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Kaomi Shiroi
    World
    Cactuar
    Main Class
    Ninja Lv 72
    I don't really understand how any of the things OP mentioned are actual problems for Summoner right now... Physick has always been useless, it may as well not exist and SMN never needed a tank pet to begin with. I mean, none of the other DPS jobs have a tank pet of their own and they do just fine, even BLM whose defenses are the same as SMN's (save for Manaward but it's not like that can be spammed).

    As for pets pulling things, Emerald Carbuncle is the AoE pet so of course it'll do AoE damage, though I've never had an instance when one of my pets has pulled multiple things that I didn't intend on pulling in the first place. There's no need to level a tank just to do solo content, all it takes it knowing how to play Summoner and getting decent gear. I've yet to meet anyone who was unable to clear a solo duty or an MSQ field ambush (purple circles) as a SMN, not even people who started playing the game when Early Access began.
    (5)
    Last edited by Kaozurei; 07-02-2019 at 04:38 PM.

  3. #13
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    SMN right now is very problematic to play but not for the reasons you listed.
    (4)

  4. #14
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Duskane View Post
    Red mage has a working heal SMN want there's fixed!

    basically why
    RDM and BLM don’t have a pet
    BLM don’t have revive
    RDM don’t have energy drain
    BLM have infinite MP while SMN and RDM don’t
    ...etc
    Just because other job have it doesn’t mean every job need the same kit
    (3)

  5. #15
    Player
    Daethir's Avatar
    Join Date
    Nov 2018
    Posts
    26
    Character
    Erathor Dazkar
    World
    Ragnarok
    Main Class
    Arcanist Lv 64
    To OP : Garuda is the only pet that deal AOE damage on its auto attack so if you don't want to pull multiple mob just use another pet, physick is weak I guess but I mean who care we're DPS. I wasn't using Titan at all so I don't miss him but I agree his current form is stupid, they should have reworked him differently or just remove him, what we have now make no sense.

    Quote Originally Posted by KinkyJalepeno View Post
    As a level 48 Summoner I feel the backside has been ripped out of the class with how pathetically similar the pets are now. I want my Tank, Melee and Ranged pets back

    Pet are more different than they were before the patch, Ifrit is melee single target, Garuda is distance AOE, they have two different Egi assault each + enkidle. Idk what you're smoking.
    (2)

  6. #16
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Given how easy it was to rip aggro off of Titan before, this is a huge improvement. What use is a tank pet if it doesn't have aggro?
    Weren't SMNs asking for a manaward anyway?
    (0)

  7. #17
    Player
    Valmarus's Avatar
    Join Date
    Jun 2019
    Posts
    32
    Character
    Cassandria Reinheart
    World
    Moogle
    Main Class
    Monk Lv 54
    Actually it was very easy to allow titan to tank, even emerald carby and ifrit with a little bit of hate management. Sure you were lowering your dps slightly but that isn't an issue for soloing. Low levels smn really needs them for damage soaking. Carby and Ifrit required a lot of healing, sometimes they would die anyway and you'd have to account for that either by prepping for an insta summon or by putting enough distance between you and the mob to resummon. As it stands low level summoner just gets completely chewed up by some basic world mobs or fate mobs. They need that damage buffer. And if they haven't changed the summoner job quests then they're goign to be a nightmare. Especially the titan one, there's so much DPS from the mobs in that one they used to chew through ifrit, and you can't leave the npc to handle it because they die and it's fail.

    I know what people are going to say, low level blm doesn't have any damage barrier. Well no, but they have sleep and you use that a lot low level solo. They can also put out a lot more damage as spike damage so can spike > sleep > repeat if necessary. Or even burn it down before the mob closes the distance (though with the changes to MP costs of fireIII this may have changed since they get at most 3 casts of that now). SMN damage is a lot more of a slow burner.

    The problem is everyone talks about their experience at high levels or in parties and says "ah it's all fine" but you can't balance classes completely around that in a game with so much solo content like hunt logs, challenges and fates (yes they're group content but you aren't necessarily IN a group). I keep saying it but SE haven't taking into account GETTING to 60 with these changes and soem classes have really suffered at their lower levels.
    (1)

  8. #18
    Player
    xXAzurePrimeXx's Avatar
    Join Date
    Jun 2017
    Posts
    27
    Character
    Creme Anglaise
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Summoner has a few issues, however none of the ones you mentioned are even the real ones or even the changes that we actually need.
    (2)

  9. #19
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by WindyGamer View Post
    nonsense
    I main SMN so with a title like this, I thought you would be highlighting real issues. All of the points you brought up are petty complaints. If you want a strong physick, go play SCH. Summoner cant be great at doing everything, if it were, what would be the point of playing other classes
    (4)
    Tanks be Like....


  10. #20
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    794
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Stormblessed9000 View Post
    Physic only exists as something to let scholars heal at low levels. It's a carry-over from the archanist base class and you should never use it as a summoner. You really do not need a propper heal as a DPS class. Almost all DPS classes can function just fine with just a few limited survival tools (yours is the titan shield). The only exception is RDM and they pay for it by having lower raid DPS.
    If physick is a carry over, legacy mechanic, then the devs could and should have deleted it as of ShB. The devs went so far as to split Ruin 1+2 into 2 separate instances of the same ability depending on whether you're SCH or SMN, and Physick is technically also split. The devs added ARC skills like Fester at a level range where SCH should also get it, but they do not. At this point, legacy mechanics are no longer an excuse, the classes have been cut in half in almost every possible way at this point, and they have next to no actual overlap anymore, especially at 80.

    This doesn't mean physick should exist on SMN, but what it means is that if it exists, it should be reasonably usable.
    (1)

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