Results -9 to 0 of 33

Threaded View

  1. #32
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    I've been playing MMO's since Everquest was in beta (and MO's before EQ).

    Hybrids used to fill a fun niche, before the days of Duty Finders, and the like. People who didn't want to min-max used to be able find a way to a way to level up in old school games, by being able to solo content that min-maxers could not. Min-max (in this context) = a toon that was dedicated solely to only one of dps, tanking, or healing. Hybrid = a toon that could do any combination of dps, tanking, or healing.

    Whether right or wrong, the FF14 devs have decided to kill the hybrid choice. That fact is evidenced by their decision to make exp from killing mobs negligible in solo content, (which they did very long ago), since it forces any hybrid wannabe into playing the game their way, i.e., doing group dungeons. Which the FF14 devs have done a stellar job in making. But gives us no other alternative.

    And so it leaves no job for hybrids, as the summoner used to be. No point in having a tank pet anymore. No point in being able to heal.

    I mourn that loss, but as doing group dungeons is the only viable way to level (and I hope you understand the devs assigned exp to ensure that is so), there is no room for a hybrid in a 4-man group.

    And so I think these changes are to make summoners/scholars/archivists, who were all hybrids fit the min-max profile.

    Which is actually kind of them, compared to other games where I've been nerfed.

    But I really miss games where being a hybrid was a viable choice, instead of being forced to min-max.
    (3)
    Last edited by Tommara; 07-05-2019 at 06:47 PM.