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  1. #1
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    I’m gonna level with you, I can’t think of a clutch scenario I’ve encountered in which triple Drain would serve me better than either triple Fire 4 or triple Sleep. If you ever find drain helpful, odds are you’ve made a mistake.
    (6)

  2. #2
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Age_of_Oblivion View Post
    I’m gonna level with you, I can’t think of a clutch scenario I’ve encountered in which triple Drain would serve me better than either triple Fire 4 or triple Sleep. If you ever find drain helpful, odds are you’ve made a mistake.
    Most of the times that it's been useful to me were because of crappy healers.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  3. #3
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by YanderePrincess View Post
    Most of the times that it's been useful to me were because of crappy healers.
    Drain healed 80% of an 80 potency attack. You were better off killing whatever it was, or putting it to sleep. If its a dungeon boss, thats an issue with the healer.

    An 80 potency attack at my level (78) would be the equivalent of 2,750ish potency attack. You would heal yourself for 2,200. My health pool is 65k.

    Drain would heal you by 3%... The server tick heals you more than that.

    Its unlikely that the old drain will save you over "the crappy healers."

    Ask for adjustments to the content, ask for adjustments to self sustain, but asking for old Drain is just a waste of energy, and I'm one of the people who are just saddened completely with the loss of so many role skills. To me Erase was gold and just undertuned and undervalued.

    Drain was neat, but it is definitely under-tuned in its former version. It was never a good idea. I could see a buff to it, to increase its potency to 125 and heal 100% of it, but anything short of that is just too little too late. Even that is pretty mediocre. Since SMN damage is now a base of 200, I think it would make allot more sense at this potency. A separate sustain option would be better.

    I converted Physick into potency for SMN btw. It wass about 26 potency at the end of STB with i400 WD. Drain in comparison is 64. Its not doing much better.
    (6)
    Last edited by Zyneste; 07-02-2019 at 02:17 PM.