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  1. #1
    Player
    Darkshneider's Avatar
    Join Date
    Dec 2013
    Posts
    81
    Character
    Darkshneider Arcannus
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rongway View Post
    In a party, your HP should never drop that low. If it does, it should be from a scripted move followed by scripted healing.

    Solo, your HP should never drop that low. If it does, you're not killing the thing fast enough or you're doing something you're not meant to be soloing.

    There are no such situations for BLM where Drain would be meaningful.
    Its like you don't know the meaning of clutch.
    Its situations that RARELY happen
    and you just saying that there is no situation that it was meaningful...your opinions cant erase the reality of the things that happened the small lil times a triple casted drain was useful to me.It was useful those little times and its annoying for skills to be removed without giving something back,like they removed the almost useless physic? they gave drain which scaled off damage which was a tad more useful so it was fine. 1 for 1. Its very bad game design to jurt remove things without giving other types of tolls that do a comparable role back of the skill that was removed.
    (0)

  2. #2
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Darkshneider View Post
    Its like you don't know the meaning of clutch.
    Its situations that RARELY happen
    and you just saying that there is no situation that it was meaningful...your opinions cant erase the reality of the things that happened the small lil times a triple casted drain was useful to me.It was useful those little times and its annoying for skills to be removed without giving something back,like they removed the almost useless physic? they gave drain which scaled off damage which was a tad more useful so it was fine. 1 for 1. Its very bad game design to jurt remove things without giving other types of tolls that do a comparable role back of the skill that was removed.
    In this case, I think the cases where it was extremely valuable are rare enough that it's not bad game design to remove it. We got by just fine without it before Stormblood. We'll get by without it now. For it to actually be worth leaving in the game, it would have to be made significantly better than it is. Also keep in mind that it wasn't BLM specific. It was magical DPS, and it was useless to RDM once they got Vercure, and useless to SMN (though maybe less useless now, thinking about it).
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  3. #3
    Player
    Taikugemu's Avatar
    Join Date
    Jan 2019
    Posts
    19
    Character
    User Name
    World
    Cactuar
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Darkshneider View Post
    Its like you don't know the meaning of clutch.
    Its situations that RARELY happen
    and you just saying that there is no situation that it was meaningful...your opinions cant erase the reality of the things that happened the small lil times a triple casted drain was useful to me.It was useful those little times and its annoying for skills to be removed without giving something back,like they removed the almost useless physic? they gave drain which scaled off damage which was a tad more useful so it was fine. 1 for 1. Its very bad game design to jurt remove things without giving other types of tolls that do a comparable role back of the skill that was removed.
    In which case triple casting drain would be more useful than, y'know, pressing the manaward button?
    (2)

  4. #4
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Taikugemu View Post
    In which case triple casting drain would be more useful than, y'know, pressing the manaward button?
    Manaward is sometimes on thing thing called a cooldown.

    @Zyneste It wasn't usually in dungeons. It was in 8-man raids. Mainly in the Omega fight. And to be fair, I wasn't always depending purely on the Drain for this. My Paladin friend would also Clemency, but it often took both to keep me alive when healers were being shitty, but there were numerous times I got myself up just enough to survive a raid wide aoe by spamming drain beforehand. With competent healers, of course, I never cast Drain. Like I said, I'm perfectly fine with it being removed, but it was fun to make use of in those rare occasions where it was actually useful.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  5. #5
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by YanderePrincess View Post
    Manaward is sometimes on thing thing called a cooldown.

    @Zyneste It wasn't usually in dungeons. It was in 8-man raids. Mainly in the Omega fight. And to be fair, I wasn't always depending purely on the Drain for this. My Paladin friend would also Clemency, but it often took both to keep me alive when healers were being shitty, but there were numerous times I got myself up just enough to survive a raid wide aoe by spamming drain beforehand. With competent healers, of course, I never cast Drain. Like I said, I'm perfectly fine with it being removed, but it was fun to make use of in those rare occasions where it was actually useful.
    As absurd as this sounds, I would rather die than depend on Drain. If I have to spam a low-potency unaspected nuke to heal myself by painfully small degrees, I would rather go down in a blaze of high-potency DPS and watch from the floor as the train wreck unfolds.

    Then I would find decent healers and carry on.
    (7)

  6. #6
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Cynfael View Post
    As absurd as this sounds, I would rather die than depend on Drain. If I have to spam a low-potency unaspected nuke to heal myself by painfully small degrees, I would rather go down in a blaze of high-potency DPS and watch from the floor as the train wreck unfolds.

    Then I would find decent healers and carry on.
    This. In any content where you thought drain will be required to not die, odds are you'll still die because it's heal was so miniscule. May as well get off another dps gcd before dying.
    (4)
    Last edited by Zerathor; 07-03-2019 at 04:09 AM.

  7. #7
    Player
    Taikugemu's Avatar
    Join Date
    Jan 2019
    Posts
    19
    Character
    User Name
    World
    Cactuar
    Main Class
    Summoner Lv 80
    Quote Originally Posted by YanderePrincess View Post
    Manaward is sometimes on thing thing called a cooldown.
    He said in *clutch* situations, if it's happening frequently than it stop being clutch no?
    (2)

  8. #8
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Taikugemu View Post
    He said in *clutch* situations, if it's happening frequently than it stop being clutch no?
    In most "clutch" situations, Manaward has already been used. Manaward being on cooldown has nothing to do with such situations "happening frequently."
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde