World first i did heard about it, but you know who was the second tank in there? DRK didnt played alone in that savage raid.
Fun is relative.
A ton of people dont enjoy a job or class if its not performing well enough, and this is fact, majority of people do not feel like to play a weak class no matter their design. It could be enjoyable or as SB DRK has been called, as a unnecessary fiddling for worse results comparing to other tanks.
MP generation wasnt well calculated, you would overcap it in a moment when fighting multiple enemies, and it was opposite when fighting singe target if you wanted to generate any kind of burst.
AOE gameplay being the best is your personal opinion, i am not going to argue with it but i remind you of the skills being used against multiple targets.
SB DRK had rarely used dark passenger doing 140 potency, abyssal drain which costed mana and dealt only 120 potency damage, and quietus, all these could have been enchanted with DA.
Current DRK has unleash>stalwart which generate both mana and blood and deals a lot more dmg, quietus which is used more frequently due to aoe combo being able to generate blood, delirium quietus combo, abyssal drain as oGCD and flood of shadow to use MP on.
Current DRK is way more complex in AOE department, this is a fact, it is no longer a abyssal spam + quietus somewhere in the middle when blood weapon and salted earth is up, current DRK also deals way more potency in AOE than SB DRK, this alone does contribute into the feeling of the class, since you hit harder you feel it better.
Numbers does matter, new DRK has them on their side.



Reply With Quote






