I came back to the forums cause I was looking to see if anyone else had been noticing some of the same things about the Shadowbringers dungeons I was, in order to see if there was something I was missing, or if my observations had been right. What I saw I was not really expecting.
What I saw was a nice bit of doom and gloom about how such and such job or role was ruined, or that the only bit that mattered was endgame content and raids. Or things are being made too simple. And Shadowbringers has not even left early access.
I fully understand that some might not fully be in swing with all the new changes, as I know I would like a few Sch abilities back. But I really think people might benefit from taking a step back, and looking at things from a few different angles as well.
And I think the stuff I was running into when doing Dohn Mheg a few times kinda highlights a lot of why taking the step back would be a good thing. As when a tank mentioned would take it easy on the pulls after wiped twice on the first pull of a dungeon, when it was his first time completing it too.
But after seeing some of the stuff on the forums, I felt it might be better to remind people to take a step back, and re-adjust for the expansion instead of trying to stuff Shadowbringers into the same gameplay that worked for Stormblood or any other expansion. As I am seeing much of a similar attitude on the forums as the "It worked for Stormblood, why should I adjust for Shadowbringers" vibe I picked up from that tank.
They adjusted abilities for all jobs in regards to combat, so it might also be a good idea to consider that they also adjusted the parameters of what is needed for each encounter as well. Both of which will take a bit of time to get adjusted to.
There are going to be a bunch of newer players, and returning ones that might be a bit rusty, which would both not be up to snuff to just treat every dungeon as being on farm from Day 0. Those who have been farming endgame content will also have to adjust to these players, just as much as the new and returning players will have to adjust to those that never left.
Those complaining things are being adjusted to things being too simple for tanks/healers, might want to also try considering things from the new player perspective. Consider how daunting it becomes for a new player that wants to try playing a tank or healer, once they find out the expectations is being able to grab 2-4 encounters at a time in most dungeons, and not being able to due so thanks to being new.
So I just wanted to remind people it can be very beneficial to take a step back, consider things from other perspectives, and be willing to adjust. As Shadowbringers could very easily have a much different balancing point than the prior expansions, and couple that with all the other ability changes that came with it.