I agree. global cooldown healing spells feel particularly weak and don't get me started on colective uncounscious. I will probably find a more suitable to post my rant about that.

I understand they could've gone two ways to make the healers focus more on healing. Either increase the damage coming from the mobs / bosses or nerf heal potency. I understand that is the direction they want to go towards but something is terribly wrong when i feel i need to pop cooldows left right and center to try and keep up with the damage tanks are taking sometimes because my healing spells seem to be of no help.

Also can we have draw and play as the same button again?

Also please don't keep it short. Astro has way too many problems right now.