Quote Originally Posted by Roda View Post
That they need to divvy up how they deliver information about our class's mechanics and timings.
I don't dislike the motions of the class, but I do dislike the fact that every interaction with the class's mechanics boils down to watching a bunch of timers tick down.

Also there's like a bunch of threads on this already.

The only thing I specifically watch timers on is Dreadwyrm/Pheonix and Tri-Disater. The other things I mitigate with Macros so they are baked into my rotation.