Quote Originally Posted by Leidiriv View Post
Since WHM is so focused around MP efficiency and big hitters with heavy MP costs, what if they got a new nuke (on top of Glare and Dis, maybe call it Banish) that costs about 1200 MP and has 700ish potency?

Edit: Also, AST is seriously holding back healer balance by virtue of its healing gimmick being "you can be WHM-lite or SCH-lite". If its Aspected spells instead did a thing where they, on top of the base healing, applied a buff that turns the next X incoming damage into a DoT (with some tools to either extend and dilute that DoT or just flat out clear that DoT damage), that would give them a very different niche compared to WHM and SCH, and a much more active style of healing compared to now.
I can tell you right now if you give me a 700 potency GCD thats only flaw is mp cost I will "Thin Air" "Prescence of Mind" that skill all day and my DPS king dreams will come true
The only problem with converting damage to dot is that you still take the damage, unless you give them a way to dispel the dot. If you allow the dispel then essentially your negating all damage completely. The big problem with Ast is that its the third wheel. If Ast focuses on regular hp heals then a WHM + AST combo will not be good, same situation if it focuses on Shields then SCH + AST would be a bad combo. The conclusion is to let them be able to switch according to their partner but not in combat. We need more unique ways of healing and as this entire thread suggests turning our dps moves into heals/buffs in creative ways makes the classes more fun and makes it easier to make each class unique.