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  1. #1
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    I would like to see some skills that have trade-offs.

    As an example for Scholar. The numbers are just arbitrary so you get an idea of what I'm after - balance accordingly.

    1) A Shadowflare-like ability with full uptime (say, arbitrarily, 30 sec duration, 30 sec cooldown, 30 potency, 1 aetherflow cost) that cannot be cast at the same time as Soil.

    If Soil is active, it will be removed from the field upon SF cast.
    If SF is active, it will be removed from the field upon Soil cast. Soil cast resets cooldown of SF, so that if you're willing to spend another aetherflow, you can have the uptime back.

    Now, this would cost 2 Aetherflow per minute, so perhaps it would make sense to restore the Aetherflow trait back. To prevent the trait from being too strong, it could lower cooldown only on SF casts.

    The full uptime is important because it forces you to give up its uptime in exchange for Soil, which is a powerful CD right now.



    2) I like Fairy Gauge interaction. Fey Blessing by itself cannot dump the fairy gauge at the current rate, so our spender currently is still Aetherpact. So how about a fairy nuke that costs Fairy Gauge. Could be an Assize clone that costs half the fairy gauge and scales non-linearly with the amount of gauge consumed (say 100/250/400/550/700 in exchange for 10/20/30/40/50 gauge). Heal or no heal (Seraph is already strong).

    Scales non-linearly because gauge is limited, so using it early costs you. The idea is to build up to it, not spam.

    Only usable during Seraph...
    You have full gauge, but Seraph is on CD or it's not the best time to use it. But you're overflowing the gauge. What do you do?
    That's just an example. There's other interactions with Aetherflow/Gauge/Seraph that can happen with something like this.

    Maybe it sounds stupid. But I hope you get the idea. Trade-off DPS abilities, not button bloat like Miasma or old Shadowflare. I think with the old abilities gone, it's much easier to rebuild something around Aetherflow/Fairy gauge.
    (1)

  2. #2
    Player
    Nobuyuki_Sanada's Avatar
    Join Date
    Jun 2017
    Posts
    103
    Character
    A'lamahni Naweh
    World
    Malboro
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LariaKirin View Post
    I would like to see some skills that have trade-offs.


    1) A Shadowflare-like ability with full uptime (say, arbitrarily, 30 sec duration, 30 sec cooldown, 30 potency, 1 aetherflow cost) that cannot be cast at the same time as Soil.

    If Soil is active, it will be removed from the field upon SF cast.
    If SF is active, it will be removed from the field upon Soil cast. Soil cast resets cooldown of SF, so that if you're willing to spend another aetherflow, you can have the uptime back.

    Now, this would cost 2 Aetherflow per minute, so perhaps it would make sense to restore the Aetherflow trait back. To prevent the trait from being too strong, it could lower cooldown only on SF casts.

    The full uptime is important because it forces you to give up its uptime in exchange for Soil, which is a powerful CD right now.



    2) I like Fairy Gauge interaction. Fey Blessing by itself cannot dump the fairy gauge at the current rate, so our spender currently is still Aetherpact. So how about a fairy nuke that costs Fairy Gauge. Could be an Assize clone that costs half the fairy gauge and scales non-linearly with the amount of gauge consumed (say 100/250/400/550/700 in exchange for 10/20/30/40/50 gauge). Heal or no heal (Seraph is already strong).

    Scales non-linearly because gauge is limited, so using it early costs you. The idea is to build up to it, not spam.

    Only usable during Seraph...
    You have full gauge, but Seraph is on CD or it's not the best time to use it. But you're overflowing the gauge. What do you do?
    That's just an example. There's other interactions with Aetherflow/Gauge/Seraph that can happen with something like this.

    Maybe it sounds stupid. But I hope you get the idea. Trade-off DPS abilities, not button bloat like Miasma or old Shadowflare. I think with the old abilities gone, it's much easier to rebuild something around Aetherflow/Fairy gauge.
    Im only a level 72 scholar so a lot of the new mechanics I have not experienced. A full uptime DoT AoE sounds interesting but it doesnt really contribute to our healing role. The feeling I get from this would be that it would make soil "feel" worse because I was giving up something to use it on top of the aetherflow stacks to use soil and reapply SF. What if soil worked like Wildfire from machinist. All the damage it mitigates explodes for damage after the duration (obviously % would be adjustable) This way your not sacrificing something to use soil but it also helps contribute to the dps. Overall I never had a problem with soil since its a OGCD it doesn't interrupt me from doing anything.

    I think the second skill has the same problem either I feel like im giving up assize to use fey union or vise versa whenever I'm using the faerie gauge. I think this would be more workable with a way to convert aetherflow stacks to faerie gauge. Its interesting but I see where your going with this one!

    Great Ideas!
    (1)

  3. #3
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nobuyuki_Sanada View Post
    Im only a level 72 scholar so a lot of the new mechanics I have not experienced. A full uptime DoT AoE sounds interesting but it doesnt really contribute to our healing role. The feeling I get from this would be that it would make soil "feel" worse because I was giving up something to use it on top of the aetherflow stacks to use soil and reapply SF. What if soil worked like Wildfire from machinist. All the damage it mitigates explodes for damage after the duration (obviously % would be adjustable) This way your not sacrificing something to use soil but it also helps contribute to the dps. Overall I never had a problem with soil since its a OGCD it doesn't interrupt me from doing anything.

    I think the second skill has the same problem either I feel like im giving up assize to use fey union or vise versa whenever I'm using the faerie gauge. I think this would be more workable with a way to convert aetherflow stacks to faerie gauge. Its interesting but I see where your going with this one!

    Great Ideas!
    Well, yes, that's the point, trade-offs and decision making.

    I don't like the Soil idea because it has only benefits and no downsides - you would simply use it on CD most of the time. Besides, I think Soil is already way too powerful.

    In terms of optimization, I think it's more interesting than simply mashing every DPS potency on CD. Not these specifically, but abilities that have trade-offs in general.
    (0)
    Last edited by LariaKirin; 07-03-2019 at 05:27 AM.