It shouldn't feel punishing to use offensive actions as a healer (as boring as those actions may be). There shouldn't be instances of "Oh, I can't cast my AoE anymore because I'll run out of MP to heal," or "Oh, I have to stop dpsing the boss because I could run out of mp to heal my party".
Forcing a class to stop dpsing because of MP economy is... gross. They've already removed TP for physical classes, and MP economy for casters is fairly trivial outside of rez/heal spamming.
I'm fine with increasing the MP cost of healing if it means removing the MP cost of offensive spells entirely. Managing MP economy for healing is fine. Having to juggle MP between healing and damage is yucky.

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