Today I wanted to create a topic not just bashing the new healer changes, but to help come up with more ideas that could make skills for healers more dynamic and unique. One of the biggest misconceptions I think from Storm to Shadow was the idea that healers don't want to dps. The idea was that we would rather NEED to heal more. So I have tried to come up with ways that healers can continue to dps while adding to their role of healer. Note most of my examples will include whm references since that is what i am currently playing.

-I loved the idea of the new lilies for whm but what if we did this in reverse. What if instead of casting heals to build up to a damage skill we casted damage skills to build up to a big heal.

-Turn Eye for an Eye into damage. I would suggest that instead of lowering enemy damage (tanks should be in charge of that) that it applies a DoT instead

-AoE skill that gives your teammates a buff that heals them for a % of the damage you do over so many seconds (blood for blood that heals allies)

-Lower potency heals that also apply damage/crit/dh/ss buffs

-Lower potency heals like cure empower your next attack like a combo for glare.

These are just some ideas but you get the gist. Let us stay busy with doing damage/buffing while also filling our role as healer. Do you have any ideas for more unique skills?