No matter what DPS I play am always taking enmity, specially now with dancer and no diversion to lower it. Ive resulting in using the tried and true FFXI way of disengaging and not attacking for a bit.
No matter what DPS I play am always taking enmity, specially now with dancer and no diversion to lower it. Ive resulting in using the tried and true FFXI way of disengaging and not attacking for a bit.
Is this serious? Aggro has never been a problem for years and this update made tanks instantly get mob aggro forever with their AoE combos. I think I am yet to get enmity in ShB playing as a DNC in a dungeon. o_o
btw.: never used Diversion in the game while it existed too.
That happened to me in one of the Dungeons. Since all enmity reduction skills were removed from the DPS class, it's up to the tanks to maintain aggro.
I'm not a tank, but I think these scenarios should not happen as tanks are now more than capable to increase their on enmity.
I've literally never even come close to losing aggro since early access started. Clearly y'all are getting some bad tanks that still think having their tank stance off will increase their DPS or something. I could sleep through it at this point and no one would be able to take the enemies off me.
Yeah, I'm guessing they didn't have their tank stance on.
I've taken emnity a few times, but this is usually because the MT tank dies, doesn't pick up an add or hasn't got tank stance on.
As annoying as it is, Diversion in these cases would simply pass the boss to another dps or worse, the healer, killing them instead. Which doesn't really benefit the group more. It's up to the tanks to ensure they handle their role.
You don't need diversion. I can tell any dps right now you are not stealing aggro because your doing too much damage. Few scenarios I've seen where this happens there is a clear reason and its almost always the tanks fault.
1. most obvious is no tank stance
2. tank runs into trash and only uses aoe once to grab aggro then for some reason proceeds to single target dps
3. players running ahead of the tank (should still get aggro pretty quickly but please dont run in front of the tank its really annoying to everyone)
I am having issues with tanks not actively using tank stance in a lot of scenarios. Especially as a blm when I just sprint with the rest of the group and not attack until I see the first air from the tank being fired off, tanks still lose aggro. I have been told by a few tanks who said they though tank stance still penalized them so they were not using it. Some tanks are new returnees and it is just a matter of telling them that tank stance is free. That seemed too help me until I had few tanks who proceeded to tell me that I don't know what I am talking about even after reading the patch notes.
Tanks, ignoring tank stance: "But muh DPS!!"
Rest of the party: *dying*
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