I really fail to understand why all classes should have the same level of accessibility. Look at casters, RDM is easy to learn, those that find it fun do so for their more relaxed gameplay style coupled with their support kit that allows for easier clearings. You want more challenge? BLM with its casting times and focus on positioning or SMN with its busy rotations and weaving. DNC is the more accessible Ranged, while BRD and MCH are harder. Don't know the state of tanks, but usually PLD is easier compared to the others and so. All of these classes are fun and offer different level of accessibility for players while retaining their unique game play styles. I cannot understand why the decided to change the dynamic of healers. Before WHM was the more straightforward healer while SCH and AST were more busy or complex. I think having different jobs with different complexities is good for the health of the game, and the healer changes just goes against it.


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