
Originally Posted by
SpiralMask
- you don't appear to count as being "in combat" for aetherflow's new (and frankly terrible) activation requirement until you actually hit something or are targeted by an enemy, even when someone in your party (such as the tank when they pull) is in combat. aside from causing all sorts of problems with delaying various mitigations (like excog or sacred soil, which you need either before the pull from a spare aetherflow gained previously (likely wasting AF cooldown and therefore faerie gauge gain, further delaying the use of fey unity)), simply feels like it's just wasting your time, which is terrible. the damage that comes in on the party while you're without aetherflow stacks also immediately puts you on the back foot, which is counter-intuitive for a mitigation-based healer.
- the fairy, being a minion, still occasionally "eats" your order inputs (much like SMN's egi's), doing nothing but putting the ability on cooldown anyway. this happens fairly rarely but is incredibly frustrating when it does.
- eos and selene are two separate actions, rather than glamours: all told, the class lost almost a dozen actions (between base and role removals), yet the second button gets to stay and take up space that could be a more directly useful skill instead. there isn't a button to glamour your egis or carbuncles for a reason, and now that that's basically what the fairies are, they should probably follow suit.
- dissipation is in a weird place right now. the fairy returning at the end is nice, but with the heavier focus on fairy actions and the addition of seraph you aren't incentivized to really ever get rid of the fairy (the personal potency boost generally isnt worth losing out on those actions), and the sudden extra aetherflow stacks generally have nothing to be spent on due to those actions' longer cooldowns.
using it also inadvertently lets you build up the gauge for your fairy more quickly... by not using your fairy. I'm not really sure how to make this