I am getting used to DNC after reaching level 70, but I am wondering how exactly our rotation will work at the end. One of my main concerns is about whether we dance or not. Let me explain.
Standard Step: This is a 30s cooldown skill which gives a 60s damage buff. It requires a total of four global cooldowns to be executed (1 to start the dance, 2 steps, and one to finish it). It has potency of 1,000 when done correctly.
Technical Step: This is a 120s cooldown skill which gives a 60s damage buff (to everyone). It requires six global cooldowns to be executed (two additional steps). It has a potency of 1,500 when done correctly.
Now, I am pretty sure we will want to use Technical Step every time it pops up because of its 5% party-wide damage buff. I mean, it is worth wasting those 6 cooldowns and dealing only 1,500 potency for that trouble.
Standard Step, however, I am not sure. The buff is 60s long, which means we can use it after Technical Step's buff expire. However, it will be ready for use again when the buff still has 30s remaining. It deals 1,000 potency damage for its execution and it is an AoE.
What do you guys think? Any theorycrafter wrote some numbers to see which is better?
I round up some numbers, but because the DNC rotation is based a whole lot on 50% chances, the numbers are not exact, but so far I am pretty sure we can deal up to 1,200 potency damage in 4 global cooldowns, which is the same amount of time required for Standard Step. It seems it is better NOT to dance (Standard Step) when facing a single enemy, but DO dance (Standard Step) when facing mobs.