Not sure if there's already a thread on this or anything but is Espirit broken? The tooltip reads "The Espirit Gauge will accumulate when you or a party members under the effect of Espirit land a weaponskill or cast a spell." I've tested it a few times now and even with the Espirit buff up 100% of the time, it doesn't seem to fill when you 'land' a weapon skill or cast a spell. I thought at first perhaps you needed feathers to let the Espirit gauge fill out more, for example 1 feather means you can get up to 20 Espirit, 2 up to 50 Espirit, etc. This wasn't the case. I went slowly through the gauge to 100 with zero feathers.

I also thought perhaps the mechanic itself has an internal coodldown. This also wasn't the case. There'd be times where I'd gain Espirit with 2 attacks right next to each other. On the other hands, I'd gain absolutely 0 Espirit after attacking 6+ times on some occasions.

So is the Espirit mechanic completey RNG and the tooltip misguiding? Or is this a bug that went through?