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  1. #1
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80

    Buff Nascent Flash

    It’s very good skill, pretty good for emergencies when Inner release is up, but the duration is too short. 5 seconds is very small window to fit in all that damage. Could it be extended to at least 10 seconds or even 8?
    (3)

  2. #2
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by gman1311 View Post
    It’s very good skill, pretty good for emergencies when Inner release is up, but the duration is too short. 5 seconds is very small window to fit in all that damage. Could it be extended to at least 10 seconds or even 8?
    The cool down is 25 seconds.... It duration is 6 seconds...

    It also reduces damage taken of your party member by 10%....

    It heals you a % of your damage dealt.... and heals them by 50% of that amount...

    What? This skill is already crazy. How can you reasonably ask to buff it?
    (8)

  3. #3
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zyneste View Post
    The cool down is 25 seconds.... It duration is 6 seconds...

    It also reduces damage taken of your party member by 10%....

    It heals you a % of your damage dealt.... and heals them by 50% of that amount...

    What? This skill is already crazy. How can you reasonably ask to buff it?
    Cant argue with that if you wanna position Nascent as WAR's answer to TBN.
    (0)

  4. #4
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    5s is on par with the other Tanks skills.

    Paladin:

    Sheltron = 6s
    Intervention = 6s

    Dork Knight:

    The Blackest Night = 7s

    Gunbreaker:

    Heart of Stone = 7s

    Warrior:

    Raw Intuition = 5s
    Nascent Flash = 5s

    I mean, you could argue that maybe a 6s or 7s duration might be warranted. But when your concern is trying to maximize the healing provided in the duration, an extra 1-2s won't do anything since it won't get you another hit in (Maybe 2s extra might get you 1 extra hit if you've a bit of SkS and use a macro to help with targeting)

    Other than that, 5s isn't too absurd for its 10% DR with some healing thrown in on top. Especially when 5s is enough for 2 GCD's which can mean Inner Chaos for big DCH's for heckin' healing.
    (0)

  5. #5
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80


    its already 6 seconds.
    (0)

  6. #6
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    You should be able to comfortably get 3 gcds in the window. Its not exactly bloodbath or ye olde steel cycling+inner release, but the real point of it is the 10% mitigation when you have 2 tanks. The heal effect is really secondary and only useful in dungeon packs with some fat chaotic cyclones as it shares recast with our tank buster mitigation. Its primary purpose isnt to replace bloodbath/steel cyclone+IR spam heals. Its a mitigation tool when you OT that has the side effect of being decent in mega dungeon pulls.
    (2)

  7. #7
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Izsha View Post
    You should be able to comfortably get 3 gcds in the window.
    Unless you're using a macro to target it, I disagree. I'd expect to get 2 GCDs in six seconds if I'm trying to swap my target back on the fly and continue hitting something for leeching.
    (0)

  8. #8
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Ekimmak View Post
    Unless you're using a macro to target it, I disagree. I'd expect to get 2 GCDs in six seconds if I'm trying to swap my target back on the fly and continue hitting something for leeching.
    It's pretty unfun to use if you don't use a macro. Especially if you're playing on a pad.

    And yeah, I share the OP's feelings. It feels like you gotta cram as many GCDs in that window as possible, and 6 seconds is too short with lag and the fact that GCD are all 2.5secs now instead of 2.4. I would say 7 or 8 seconds should be good.

    They could nerf the healing or damage reduction to compensate or whatever, but it would be nice to have a bigger window.

    Oh, and I don't have it on me, but I posted in another thread also about nascent chaos a macro for nascent chaos which casts it on your focus target, or if one isn't available, goes to another party member, and then switches you back to your last enemy, or if one isnt available, the closest enemy.

    Makes the action so much easier and fun to use = p
    (0)
    Last edited by NyneSwordz; 07-01-2019 at 05:16 PM.

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ekimmak View Post
    Unless you're using a macro to target it, I disagree. I'd expect to get 2 GCDs in six seconds if I'm trying to swap my target back on the fly and continue hitting something for leeching.
    You can put your cursor on the party member you want, use the skill without "validating" the target, and it will automatically switch back to the monster you're attacking.
    (0)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  10. #10
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NyneSwordz View Post
    It's pretty unfun to use if you don't use a macro. Especially if you're playing on a pad.

    And yeah, I share the OP's feelings. It feels like you gotta cram as many GCDs in that window as possible, and 6 seconds is too short with lag and the fact that GCD are all 2.5secs now instead of 2.4. I would say 7 or 8 seconds should be good.

    They could nerf the healing or damage reduction to compensate or whatever, but it would be nice to have a bigger window.


    Assist means "Target the Target of my current Target."

    Use the Dpad to press down and target you co-tank. Apply the buff. Press Assist to instantly retarget the boss.
    (3)

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