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  1. #221
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    the Music is nice
    and i dont hate the mount

    but its just a odd choice
    (1)

  2. #222
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,477
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by RoyalBeef View Post
    I'm still confused as to wether SE wants me to play multiple jobs on a single char or not.
    With weekly caps I can only gear one to an acceptable degree anyway, the others will always fall behind. With 2 chars you can gear each one, so you have more to do (even if it's only grinding), and you have actual choices to take any of them into high end content. Aside from DoH/DoL, having everything on 1 char means shooting yourself in the foot, yet we get rewards for doing it. The whole concept feels like no one ever thought it through.

    Now if they raised the weekly cap for every max level job on your character, there would be an incentive to go that route without it feeling utterly pointless.
    Leveling, using, getting the feel of, and simply just having classes leveled is not mutually exclusive with bringing one class to endgame raids.
    They want you to play with all. Raid with one.
    (2)

    http://king.canadane.com

  3. #223
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    I mean for new players it's what only 400 odd dollars and two additional weeks to get all the classes to 80? Ez pz man. Otherwise it will be 6.0 by the time anyone gets that far if you just started.
    (0)

  4. #224
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Canadane View Post
    Leveling, using, getting the feel of, and simply just having classes leveled is not mutually exclusive with bringing one class to endgame raids.
    They want you to play with all. Raid with one.
    Raid with one? Its really not that hard to gear up multiple at once with savage
    (0)

  5. #225
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by RoyalBeef View Post
    I'm still confused as to wether SE wants me to play multiple jobs on a single char or not.
    With weekly caps I can only gear one to an acceptable degree anyway, the others will always fall behind. With 2 chars you can gear each one, so you have more to do (even if it's only grinding), and you have actual choices to take any of them into high end content. Aside from DoH/DoL, having everything on 1 char means shooting yourself in the foot, yet we get rewards for doing it. The whole concept feels like no one ever thought it through.

    Now if they raised the weekly cap for every max level job on your character, there would be an incentive to go that route without it feeling utterly pointless.
    Well, what SE most likely wants is to make you spend as much time with the game as possible, at least in terms of staying subbed.

    So both those things support that:
    Being able to level more than job means there is more content for you to engage in -> means you stay subbed longer, because you've still got stuff to do.
    Having weekly lockouts means that if you want to gear that job you need to stay subbed to not miss out on gear. Both work together once you've finished gearing your first job - by then you might have a second job you want to gear, so even if your main is in BiS, tomestones and raid-gear dont become totally useless since you can use them on other jobs.
    In addition to that: depending on your skill you can take any job into any content using a fully crafted set or else we wouldnt see day one clears. I know that doesnt apply to the average person, but my point here is: you can do the majority of the content using a job that doesnt has a full set of the highste ilvl. You can take a job with an ilvl of 450 (current crafted gear, so no weekly limit on that) into Ex-primals, E1S and probably E2S without any issues. It only might get iffy for E3S and E4S, which means that you can even clear half of the high end raid-content with whatever job, not worrying about weekly caps and the like.

    I dont feel like shooting myself in the foot by leveling all jobs on one character, I very much enjoy being able to be flexible with what I want to play right now by just changing my weapon and jobcrystal instead of having to log out and log back in with a second character. I dont spend the majority of my weekly time with content that requires my character to have BiS (E3S, E4S - and even those dont...) and lots of content can be run with an ilvl of 450 or lower - all dungeons, trials, NM raids, alliance raids... I'm quite happy that I dont have to tank every expert roulette just because I main a paladin. My scholar and my bard are both geared enough for that.
    (0)

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