So what do you think SE should do about it? A server can only hold so many people. Should the server kick people off when others people try to log in? Should SE limit the amount of time you can play before getting booted for the server?


So what do you think SE should do about it? A server can only hold so many people. Should the server kick people off when others people try to log in? Should SE limit the amount of time you can play before getting booted for the server?
Aren't they kicking inactive players after 30 minutes of inactivity ? Althought they are ways to bypass that, for sure.




They threatened to restart any server that went over capacity to kick those very people, so while there's ways around it I'd be careful of doing it on populated servers.
Use the world visit system!



Use the world visit system!
Not that it bothers me. But suggestion doesn't bypass first que. Maybe in two years for next expansion it will give people option to log into a less populated world. Balmung has been pretty good 1k a couple times. It must have been all Gilgamesh's fault (^_~) in the past.

When servers (balmung especially last expansion) were continually having such long queue times for extended time, their solution was a quick restart since a lot of the problem was from people who bypassed the 30 minute timer since it's simple to do and it actually worked very well.
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