These duties serve a purpose, I understand that. There's a lot I can complain about this game in regards to it's MSQ. Character locking for even quest pick up, turn in etc is horribly frustrating for example.
But this duty in particular. What was the point? You get given an eviscerated toolkit to do very damage, the pace is awful. The final part, I was wondering why I even took part as you just stun locked the character at every opportunity mid fight.
This would have been much better served by an extended cutscene where you could still impress the strength of the big bad and not arbitrarily remove all agency from the player. This wasn't fun, and for a unreasonably long duty, a massive waste of time that just left me frustrated.