One of the biggest design changes that I'm sure most people are aware of by now is the removal of TP for all Jobs. While this doesn't have any affect on the jobs that have mana as their resource, It's still feels a bit off or strange for jobs that actually got use out of it, however minor it was.


Yeah you never really ran out of TP ever unless you just happened to be grouped up with another physical melee/ranged dps that felt like doing their ST rotation on large trash pulls, but something about it's removal and no other resource in place feels really odd. I main DRG so I'll use it as a example, we have no resource cost on any of our abilities and the 10k MP bar just sits there taking up space.


That's precisely what felt odd about it, I actually checked in the HUD to see if I could hide the mp bar because that's how useless it is for anyone that isn't using it. This really isn't a complaint, I'm just trying to understand what the point of having the mana bar displayed on Jobs that don't use mp now that tp is completely gone. I'm pretty sure I'm not missing something so correct me if I'm wrong. I also can't recall if they gave a actual reason for the removal of tp and non-mp resource costs.


If anyone can either make sense of this or just straight up let me know if being slightly concerned over this is a non-issue. Please let me know, thanks.