Quote Originally Posted by Akira_Tenshi View Post
Answer this are the quests for gaining access to dungeons really that enjoyable or rewarding? They are just time sinks. It is better to remove the barrier to entry to content and just create high quality challenging content that anyone can access. What exactly is being handed on a platter? You still have to actually complete the dungeon to earn any rewards.
If the quests are engaging, fun and tells a intressting story about why you must brave the dungeon, would you still call it a time sink then?
A one time deal that takes like one hour to complete, much like how the job unlock quests work.
Or are you of that modern mindset of "get to the loot faster!" and skipping every cs and story?

What I'm asking for isn't pointless attunements just for the sake of it(like having to clear DH before Vale etc), what I want is reason for my character to go slay the monsters inside, instead of just doing it just "for the epics!".


Quote Originally Posted by Akira_Tenshi View Post
I'm not saying some content shouldn't have some requirements but it just seems the way FF XIV is going, quests will be required to access any form of content and there simply to waste our time.
Quest to unlock jobs, quest to join GC etc, is a waste of time to you?
Just because its a requirement doesn't mean it cant be intressting content.