Results 1 to 3 of 3
  1. #1
    Player
    SorrowsEnd's Avatar
    Join Date
    Nov 2017
    Posts
    127
    Character
    Minato Angelo
    World
    Leviathan
    Main Class
    White Mage Lv 90

    A few improvements to White Mage

    Despite the whole healer disaster currently going on I personally have found white mage to not be as bad as I once thought it was going to be. However their is a few improvements I would personally like to see happen and I think every white mage player could agree.

    1.) Making Afflatus Solace, and Afflatus Rapture off global cooldowns. Personally trying out Afflatus Misery the move it self is not bad the issue is it requires 3 global cooldowns to get too which adds up to not a gain but equal unless you come into a fight with some blood Lily already blooming. Making both would be a vast improvement into how whm plays out overall.

    2.) Making Stone1-4/Glare cast times to 1.5 instead of 2.5 (and Sch as well!). With how Astro is able to weave more and be able to cast more along with increased mobility both healers (focusing on whm here) would benefit from it. Not only will the benefit from the shorter cast time allow for more casts, more weave leverage, overall increase to dps, and more movement making the class much more enjoyable and overall better experience. Including the changes made from 1 it will allow for more damage and heal weaves in between allowing for Misery to feel much more rather than just something we get after using 3 lilies.

    I highly doubt SE is reading the English forums at this point they seem too prioritize the Japanese forums over us but I at least wanted to make an effort. Who knows maybe theirs a janitor over at SE Japan who looks at the English forums and can speak both English and Japanese and show Yoshi-P this.

    (in a perfect world we would get some damage buff like ast and sch and these two changes but i'm okay with these changes above if they're implemented)
    (1)

  2. #2
    Player
    Zeromon's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    79
    Character
    Zero'tas Dyr-mon
    World
    Zalera
    Main Class
    White Mage Lv 90
    WHM has always had weaving issues. I don't want to see lilies become ogcds unless Glare gets a shorter cast time or dia getting greater initial damage. But I don't see the latter coming into fruition since the devs are resistant to flat out giving dps and healing equal opportunity cost, or else Misery would be 1200 pot already (the devs knew what they were doing with a 900 pot nuke instead).

    However I do believe that with so much outcry from the other healers right now both SCH and AST will see significant buffs very soon. When that time comes I won't mind seeing your suggestions taken in because they would be a nice, but not too drastic, improvement.
    (0)

  3. #3
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    While I think aflatus spel's should have been ogcd. This would definitely not be a '' small '' change.

    The 1.5 cast would definitely be welcome. Aflatus help with weaving but only in very proficient hands.

    One thing I would like them to do is to grant assize 2 charges.
    Assize is still used on cd for dps, mostly. Giving it charges would allow whm to always keep a charge for healing. (basically the same as the gap closer logic there)

    And for those whm who keep it for healing, well I guess that would be a small help.

    WHM healing tool are strong enough, having 2 assize charges wouldn't make whm healing better (I mean we did fine without using it for healing throughout 4.x)
    (1)