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  1. #22
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Archwizard View Post
    So I suppose it should be pointed out:

    It seems likely to me the reason Enchanted Reprise was nerfed was because, for the interval between getting Reprise and Scorch, you could potentially get more raw damage out of 80/80 Mana's worth of 300p Reprises than the melee combo.

    Now obviously this isn't accounting for things like number of GCDs spent, but on its face it's 2400p vs 1570p + Verfinisher returns (around 1800 total?), where the nerf puts it at 1760p which is a very close but small loss compared to the pre-Scorch combo.
    You have to account for the seconds or GCDs spent. Thats how damage works.

    Classes are also not balanced for leveling. They need to meet certain goals like having decent AOE and ST, but some mechanics just don't fit in until cap.

    Reprise though at 300 potency is 136 PPS.

    Riposte is 140 PPS. [Already better than reprise when you consider you'll be doing a full melee combo.]
    Zwercchau is 193 PPS.

    The pattern continues. It only goes up.

    Moulinet is 133 PPS. It is literally 3PPS behind old Reprise.

    They changed Reprise so that it would be more costly to use DPS wise and thats it. Its sad really because instead of thinking "Well it could be worse. At least I have reprise for this" Im thinking "Welp thats setting back my deeps. I hate myself for using it."
    (1)
    Last edited by Zyneste; 07-09-2019 at 02:03 AM.