Quote Originally Posted by Darte View Post
The change was made to force you to use it on cooldown. Prior to 4.5, if you went OOM, you could hit lucid and fill up your MP no problem, but if you use lucid and then died, you are out of luck until the cooldown came up again. In 5.0, this is more strategic in the sense the lower cooldown will prevent this situation, but will require you to keep using it to keep your mana up. Its an adjustment sure, but as long as you keep it on cooldown, you will never have mp problems (outside of mass raising which already had its own mp problems previously anyway).
This is outright wrong, even if you use Lucid Dreaming on cooldown, you still lose mana in the end. The MP costs for RDM spells are way too high at the moment. Try hitting a dummy for a longer time hitting lucid on cooldown, and you will notice your mp will just continue to dwindle till you eventually run out.