I really miss doing Jolt II >> Veraero/thunder >> Impact >> etc.
Why couldn't they just have made it "Impact II" and leave Jolt / Impact the same, by alternating between the two.
Impact > Single Target more powerful Jolt, that grants more Mana and has a 50% to trigger.
Impact II > Second chain to new AoE combo.
I just feel as though it's a bit slower paced? And I don't see Proc's happening as often as they did in SB.
Would it have been so difficult to just do: Scatter (25% chance to become) >> Impact II (Slightly more potent / more mana) >> Just for more variety.
Veraero II >> Scatter >> Verthunder II >> Impact II
Anyways, that's truly what I miss. But eh, I'll still continue to love RDM, but hopefully they'll do some adjustments later on in this new expansion.

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