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  1. #1
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    The biggest issue I have with current RDM is how fast it eats mana now. Even when you use Lucid Dreaming on cooldown you still end up losing mp rather than gaining mp. MP costs are absolutely ridiculous right now.
    (11)

  2. #2
    Player
    Trayes's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Trayes Atlas
    World
    Goblin
    Main Class
    Lancer Lv 71
    Quote Originally Posted by Sayori View Post
    The biggest issue I have with current RDM is how fast it eats mana now. Even when you use Lucid Dreaming on cooldown you still end up losing mp rather than gaining mp. MP costs are absolutely ridiculous right now.
    I am going to have to agree with you here. I can't tell you how many times I have OOMed as the new RDM.
    (8)

  3. #3
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sayori View Post
    The biggest issue I have with current RDM is how fast it eats mana now. Even when you use Lucid Dreaming on cooldown you still end up losing mp rather than gaining mp. MP costs are absolutely ridiculous right now.
    Quote Originally Posted by Trayes View Post
    I am going to have to agree with you here. I can't tell you how many times I have OOMed as the new RDM.
    All non-Verraise RDM mana costs went up. My guess is that they wanted to make them visually pleasing by all ending in a manageable "00" (like 300, 400, 500.)

    The only spell that saw a slight 1% reduction relative to max MP was VerRaise. Every other spell saw a .5% to 1% increase. Scorche is also an additional MP burden compared to before.

    I was a bit pampered on old RDM from how easy mana was when things weren't going to hell, but I think right now we're just barely "manageable" as long as we don't see more than 1 death ever 5 minutes.

    Our DPS should be pretty high since our raise potential is fairly low.
    (3)

  4. #4
    Player
    Darte's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    137
    Character
    Dart Erhardt
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Sayori View Post
    The biggest issue I have with current RDM is how fast it eats mana now. Even when you use Lucid Dreaming on cooldown you still end up losing mp rather than gaining mp. MP costs are absolutely ridiculous right now.
    The change was made to force you to use it on cooldown. Prior to 4.5, if you went OOM, you could hit lucid and fill up your MP no problem, but if you use lucid and then died, you are out of luck until the cooldown came up again. In 5.0, this is more strategic in the sense the lower cooldown will prevent this situation, but will require you to keep using it to keep your mana up. Its an adjustment sure, but as long as you keep it on cooldown, you will never have mp problems (outside of mass raising which already had its own mp problems previously anyway).

  5. #5
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Darte View Post
    The change was made to force you to use it on cooldown. Prior to 4.5, if you went OOM, you could hit lucid and fill up your MP no problem, but if you use lucid and then died, you are out of luck until the cooldown came up again. In 5.0, this is more strategic in the sense the lower cooldown will prevent this situation, but will require you to keep using it to keep your mana up. Its an adjustment sure, but as long as you keep it on cooldown, you will never have mp problems (outside of mass raising which already had its own mp problems previously anyway).
    This is outright wrong, even if you use Lucid Dreaming on cooldown, you still lose mana in the end. The MP costs for RDM spells are way too high at the moment. Try hitting a dummy for a longer time hitting lucid on cooldown, and you will notice your mp will just continue to dwindle till you eventually run out.
    (3)