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  1. #1
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,259
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Engagement isn't useless though, or at least that hasn't been my impression so far. I have seen myself many times being unable to cast displacement without crippling my rotation badly or without downright dying. The 50 potency loss is worth it many times.

    Reprise yes, that thing is entirely useless. You might as well not even bind it.
    (4)

  2. #2
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Gallus View Post
    Engagement isn't useless though, or at least that hasn't been my impression so far. I have seen myself many times being unable to cast displacement without crippling my rotation badly or without downright dying. The 50 potency loss is worth it many times.

    Reprise yes, that thing is entirely useless. You might as well not even bind it.
    Engagement is far from useless, but its equally far from being good enough to be called a level 72 skill. There's no "progression" in job evolution.

    It's main use as a anti-platform death mitigator won't see nearly as much use appreciation at 72, as it would, if you got it at 40.

    It has other uses for sure, a possible additional 150 potency every manafiction from well timed use, the ability to stay close to the party during restrictive mechanics and the ability to burn multiple OGCDs before the boss invulns without the long animation of Displacement.

    Overall though its just too little too late. Its a QoL skill at its core and should be a core part of RDM decision making from the beginning.

    The level 72 skill should focus on RDM's healing/defensive support side on the OGCD, in my opinion at least.
    (5)
    Last edited by Zyneste; 07-03-2019 at 02:09 AM.

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    I'd honestly like to see reprise replaced with something that actually adds to the class instead of a skill that's not worth the hotbar.

    I'd also like to see manafication's magic damage buff be a party buff, considering that when you use the skill you immediately go into the melee combo
    (2)

    Watching forum drama be like

  4. #4
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Dogempire View Post
    I'd honestly like to see reprise replaced with something that actually adds to the class instead of a skill that's not worth the hotbar.

    I'd also like to see manafication's magic damage buff be a party buff, considering that when you use the skill you immediately go into the melee combo
    Both of the skills have their purpose. The potency is just too low on Reprise. 300 was perfect for use.

    Embolden should affect physical and magical for party members and that's all we need for party utility.

    Manafiction is our 100% greed for our dps skill, embolden is already negotiable and most often used for the party over the rdm.
    (0)