All non-Verraise RDM mana costs went up. My guess is that they wanted to make them visually pleasing by all ending in a manageable "00" (like 300, 400, 500.)
The only spell that saw a slight 1% reduction relative to max MP was VerRaise. Every other spell saw a .5% to 1% increase. Scorche is also an additional MP burden compared to before.
I was a bit pampered on old RDM from how easy mana was when things weren't going to hell, but I think right now we're just barely "manageable" as long as we don't see more than 1 death ever 5 minutes.
Our DPS should be pretty high since our raise potential is fairly low.


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