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  1. #1
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Tanks are...kinda boring now.

    Skill used to be a factor some time ago...now it's just eh. You can teach a toddler to do it. Which I guess is what most of the playerbase needed to be able to play tanks.
    (0)

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Crystal_Raven View Post
    Tanks are...kinda boring now.

    Skill used to be a factor some time ago...now it's just eh. You can teach a toddler to do it. Which I guess is what most of the playerbase needed to be able to play tanks.
    It really is. I haven't leveled my tank yet, but it doesn't look dynamic or fun from what I have seen. I feel like dancer could have been better to, but it seems like it was actually made for lower end players. The amount of dancers I have been with that don't utilize their skills properly (or at all).. I can see why!
    (0)
    Last edited by SturmChurro; 06-30-2019 at 08:37 PM.

  3. #3
    Player
    AnPo's Avatar
    Join Date
    Aug 2014
    Posts
    56
    Character
    Anpo Defender
    World
    Phantom
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Crystal_Raven View Post
    Tanks are...kinda boring now.

    Skill used to be a factor some time ago...now it's just eh. You can teach a toddler to do it. Which I guess is what most of the playerbase needed to be able to play tanks.
    But what was hard in tanking before ShB, TP management aka dont spam aoe till end or stance dancing aka all hate this. Skill as factor - nice joke
    (1)

  4. #4
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Skill in holding enmity alone has never been a thing in XIV ever since 2.0. It became even -more- trivial with the addition of Shirk in 4.0.

    Heck, it was proven with certain skill combinations that tank stances could be bypassed altogether! An example would be 4.0 DRK where all you had to do was 1-2->Dark Arts -> Power Slash and you established enmity for most if not all the fight. This was done without Grit on by the way. What is the point in stance dancing when you switch a total of 1 time in a fight? There is none. It makes the tank stance button a dead one (Hello, button bloat!). It also makes people believe there is skill in such a thing when there really wasn't. The only skill part about it was the burden of knowledge knowing such a thing was possible.
    (2)

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