I mean, what's the point of any jobs? What's the point of playing at all?
I mean, what's the point of any jobs? What's the point of playing at all?


Usually I am behaving much more mature, but: QQ
Look, since I play, tanks have been given bonusses and had an instant queue. For years straight!
Now it shifted a bit and the first tank comes and complains?
I mean, I have a hard time getting used to the new Scholar (which feels weird, but I like Scholar too much to ditch it for such minor stuff), but I love it to be the final piece in the PuG puzzle that is needed so much.
Okay, you can go back to topic now...





The point is that you like how the abilities work and the tasks you have in duties. Just like all jobs.
Graphics
MSQ
Viper



That the queue time for tank increased more than before ShB is because more players play tanks, not because tank got nerfed in a way.
Just wait some week until the casual tanks switch back from gunbreaker to a DPS job.


And here I thought this was going to be an interesting look on how tanking was so dumbed down that even even a 5-year old can do it. At this point, aggro is barely even an afterthought. Just throw out a single AoE and the mob is glued to you like flies to a dungheap. Honestly, tanking IS NOT FUN anymore. At least not on PLD. I think Gunbreaker has some interesting mechanics, but the actual tanking part is just not even a consideration.
Remember when skill used to be a factor? It seems like only the day before the day before yesterday.


to be fair it has been like this since ARR.
Tanking has technically always been the easiest job role to play in FFXIV. In tank stance you really only lost threat when you dced or died. I have never had to really try to hold threat when tanking in this game compared to literally any other mmo.
Only time that did not apply was when I was pushing dps too much outside tank stance and someone pulled it, or a rdm blew every GCD right at at the start of a pull. Then they might get threat for 2-3secs then I voke.
You are right pal.
There is no more a point to play a tank, their queue times are gone, no bonus in DF, more team pressure than DPS, being in charge of everything.
Play healer instead.
No i dont remember, in stormblood you could have just activate tank stance and just press the buttons randomly, your aggro was not the issue at all. Nothing really changed, tanks just deal more damage.And here I thought this was going to be an interesting look on how tanking was so dumbed down that even even a 5-year old can do it. At this point, aggro is barely even an afterthought. Just throw out a single AoE and the mob is glued to you like flies to a dungheap. Honestly, tanking IS NOT FUN anymore. At least not on PLD. I think Gunbreaker has some interesting mechanics, but the actual tanking part is just not even a consideration.
Remember when skill used to be a factor? It seems like only the day before the day before yesterday.
Last edited by Nedkel; 06-30-2019 at 07:45 PM.



Your gear is outdated by several patches by ARR standards, let alone Heavensward fates (assuming you're doing that and leveling on Paladin). Upgrade your left side, especially weapon and legs to i120 as soon as possible. When your ilvl is at least i120, you'll be mopping the floor with mobs, especially fates.


In fairness, they mentioned being level 49, when you can't equip gear that's greater than, like, i49. But otherwise, yeah. Soon as you hit 50 and upgrade to Ironworks, everything (in ARR) starts melting. You'd probably run into a similar problem as you approach 60, but even then, geared up, not nearly as bad.Your gear is outdated by several patches by ARR standards, let alone Heavensward fates (assuming you're doing that and leveling on Paladin). Upgrade your left side, especially weapon and legs to i120 as soon as possible. When your ilvl is at least i120, you'll be mopping the floor with mobs, especially fates.



Aye. Didn't catch the level 49 bit, but ARR fates admittedly were not meant to be solo'd unless overleveled. This is mostly fixed in Heavensward, then entirely in Stormblood/Shadowbringers.In fairness, they mentioned being level 49, when you can't equip gear that's greater than, like, i49. But otherwise, yeah. Soon as you hit 50 and upgrade to Ironworks, everything (in ARR) starts melting. You'd probably run into a similar problem as you approach 60, but even then, geared up, not nearly as bad.
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