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  1. #1
    Player
    Varushkin's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    17
    Character
    Varushkin Kilgorum
    World
    Diabolos
    Main Class
    Marauder Lv 70
    Quote Originally Posted by TaleraRistain View Post
    So the game is keeping you busy the entire fight with your primary role and you somehow think this is a bad thing?

    We were never meant to dps the entire fight. That healing was so unnecessary to allow it was a flaw in the design. Our dps contribution is meant to be windows as the fight allows and part of being an accomplished healer was finding those windows. But if you were the type of healer who focused dps over your primary role, who made the argument against using a healing ability so as not to waste a dps tick, you're going to have trouble in this expansion.

    I personally have no trouble, but I long ago learned how to find those windows and balance my roles. I see this as nothing but good for the healing community, as the game is finally reinforcing our primary role.
    I never stated that I pushed DPS at the sake of healing output. I simply know when to heal or when to prepare to heal like yourself while pushing the DPS. It's been that way since it was relaunched 6 years ago. Does this mean that the original idea was flawed. I don't believe that at all. What I do believe is what I said at the beginning of this thread that we are moving to an over casualized position.

    We play games to feel some sort of achievement. The reward for overcoming complexity and challenge feels far more rewarding than being rewarded with something like a mobile game. *shudders*
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  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Varushkin View Post
    I never stated that I pushed DPS at the sake of healing output. I simply know when to heal or when to prepare to heal like yourself while pushing the DPS. It's been that way since it was relaunched 6 years ago. Does this mean that the original idea was flawed. I don't believe that at all. What I do believe is what I said at the beginning of this thread that we are moving to an over casualized position.

    We play games to feel some sort of achievement. The reward for overcoming complexity and challenge feels far more rewarding than being rewarded with something like a mobile game. *shudders*
    Being able to Largesse and Regen or Medica II and have it last nearly the entire fight while we did nothing but dps because there was nothing keeping us actively healing is a hell of a lot more casual to me. We can't lean on those like a crutch anymore. We need to maintain them if we want to take advantage of those abilities.

    I was bored as hell with Regen and Forget It and just Holy spamming. That's what makes me want to turn on Netflix. I'm happy we have to heal constantly. It's long overdue.
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  3. #3
    Player
    Varushkin's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    17
    Character
    Varushkin Kilgorum
    World
    Diabolos
    Main Class
    Marauder Lv 70
    Quote Originally Posted by TaleraRistain View Post
    Being able to Largesse and Regen or Medica II and have it last nearly the entire fight while we did nothing but dps because there was nothing keeping us actively healing is a hell of a lot more casual to me. We can't lean on those like a crutch anymore. We need to maintain them if we want to take advantage of those abilities.

    I was bored as hell with Regen and Forget It and just Holy spamming. That's what makes me want to turn on Netflix. I'm happy we have to heal constantly. It's long overdue.
    I never really cared for WHM for that reason to some degree. However playing as an AST and SCH was in my opinion far more challenging because it wasn't just one attack like WHM. All healers have been "gutted" to where we have essentially 1 DoT and 1 Direct Damage spell like Ruin, Stone, Malefic, and yes your holy. I've looked at the newer abilities for each of the healers from 70 to 80 this doesn't really change. It goes back to what some have already stated in this thread. The content that SE has put out for us needs to reflect the changes. Some of the footage and points of view even in this thread seem to suggest otherwise.
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