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  1. #31
    Player
    Kitya's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Isabelle Guevenne
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by ApolloGenX View Post
    Yes... and this is related to the explanation they give... I still don't see how it squares with the style of enemies. Aside from things being white... which I suppose is the thematic astral/white color palette, I don't understand the angelic/feathery theme, which to be follows more religious iconography as I stated than it does the overall description of polarity. Sure, some of it looks pretty neat, I am not saying that it doesn't... I just find the aesthetic a confusing choice.
    It makes equally as much sense as the voidsent who look like demons. Either way, as I pointed out previously, the light aspected creatures have looked like this at least as far back as ARR. So this isn't anything new, nor is it unique to the first, and the naming conventions are just related to the fact that the first used to worship the light as a religion.
    (0)

  2. #32
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    711
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Light carries these connotations, it's really nothing new. The devs aren't trying to make a religious statement here, nor have they ever. So many of the primals are named after entities that appear in several religions (Ifrit, Shiva, Odin, etc), but they don't really reflect what those beings are known for outside of a few ability names here and there. They are simply paying tribute to established mythologies and referencing them into their own, which Final Fantasy games have been doing since their inception.
    (1)

  3. #33
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ApolloGenX View Post
    I don't consider primals.... they can look like anything.... but yes- given the explanation, I don't know why dark would produce demonic style creatures, either. In fact, if they are not elements, and more of a polarity... maybe they would even look the same, but have different color themes...if astral and umbral are surrogates but not equivalents for good and evil....good and evil creatures might look the same...possibly color difference for stylistic flair, but you can't tell just by looking what something is...
    I wouldn't look too deeply into the fact that there are characters named Biggs and Wedge that fly in the Airship Enterprise either.
    (0)
    Last edited by Edax; 07-03-2019 at 03:22 AM.

  4. #34
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    I thought this post was about the UI theme...lol
    (1)

  5. #35
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Think of it like this - the sin eaters and characters like Vauthry are exploiting this association to their benefit. Light is just a natural force in the world of FFXIV, but the denizens of that world (just as in ours) have a tendency to associate light with good, and so by branding themselves as "sin eaters" and their actions as "forgiveness" and "ascendancy" they get an advantage out of that over those denizens.
    (0)

  6. #36
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 90
    I don't really think that the naming conventions are meant to be purely religious, though Final Fantasy has always had a weird obsession with Evil Empires and Anti-Religious sentiments. That being said, we went to the World of Darkness in ARR and all of the Voidsent on the Source come from the World that was consumed by Darkness. The First is literally an opposite reflection of what happened to that world. The names they gave to the "Lightsent"/Sin Eaters most likely evolved from their worlds use of religious terms for higher beings, but when the flood of light came through they didn't change their names, they changed their connotation. I wouldn't look to far into it.
    (0)

  7. #37
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    The only explicitly religious people you interact with belong to the Church of the Night's Blessed; that is, they worship the Dark. And it's very understated; aside from the comic relief character with the great serpent...

    ... and the reason the Sin Eaters are called that, and and have religious overtones, is because that's what Eulmore called them. And until we got there, what they said goes.
    (0)

  8. #38
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Here you go:

    NY: From my own personal experience with fantasy media, there typically seems to be a conflation of “light” or “justice” with the notion of “good.” It feels unilateral to me. Surely any force that goes too far in one direction can’t be entirely good, right? That’s why I figured that if there was too much “light” in the world of FFXIV, then there had to be some negative effects. The linchpin here is the Warrior of Light being so thoroughly active in their duties as the realm’s champion that their “light” has become overbearing, disrupting the balance. That’s exactly what happened in the First—the setting for Shadowbringers—and why it has been decimated by the Flood of Light. We felt that restoring that balance would make for a very Final Fantasy-like narrative.

    In terms of enemy design for Shadowbringers, this was actually a big stumbling block for us. Some context: generally speaking, Japanese people tend to be rather…agonstic, so to speak, acknowledging aspects of all religions. On Christmas, we exchange presents with one another, but a week later, we’re at Shinto shrines making offerings for the New Year. We’re neutral in that sense. So when we think about the concept of “evil,” we have a comparatively large pool of ideas to draw from. Now, in designing foes that stem from a source of light that has become too powerful, it’s all too easy to immediately jump to the idea of a fallen angel. We specifically wanted to avoid that pitfall in Shadowbringers. Players will be fighting against the First’s “Sin Eaters,” yes, but they are not necessarily angels. It’s funny—when our artists first started conceptualizing new enemies, many couldn’t resist the pull of drawing meticulously feathered wings on their creatures. I feel that’s oversimplifying things. That’s why I had to ask them for several retakes whenever I saw those wings start to appear. I had to explicitly ask them to tone down the designs. Basically…I told them to come up with something super demonic-looking, and then make it white. (laughs) We definitely did struggle with this concept because it’s apparently been ingrained into our collective consciousness to associate white with “good” and black with “evil.”
    https://www.cgmagonline.com/2019/06/...naoki-yoshida/
    (1)

  9. #39
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    A lot depends on whether you are talking about light and dark in spiritual or physical terms. For example, I do believe that on the spiritual level light is good and dark is bad. But on the physical level, there is no such moral involvement and a balance between the two is indeed necessary for a healthy world (For example, endless day would be as destructive as endless night.) The light in the first is just that, a physical light, massively out of balance.

    It is interesting to note, as long as any religious questions are there, that in the traditional Abrahamic view God is a being of light who surrounds himself with darkness to prevent the purity of the light from harming humans, while satan is a being of darkness who masquerades as an angel of light.

    Still... Something's not right with the situation in the first. (Spoiler below is based on what I know as far along as the first trial at level 73)

    The people of the first insist that sin eaters are mindless beasts. But mindless beasts don't use swords and shields. When Tesleen was turned, she said 'I'm sorry Alisae' AFTER she was turned, implying her mind was still in there. When Titania was taken over by a lightwarden, she continued to act like a pixie (if twisted) implying her mind was still intact to some degree. And if light is passivity, then why are creatures made of passivity aggressive? I'm hoping for answers further along (assuming my stupid key ever comes) but right now something just seems very off.
    (0)

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