Quote Originally Posted by Wilford111 View Post
I'll be real with you. I feel so bad for the dev team right now. Here they have crafted (what, in my opinion, is) the best iteration of WHM ever in the game, and people are shitting on it left and right.

I played this game as WHM for a full 24 hours yesterday and I think what they've done is brilliant. I won't go over a full analysis of it but at level 75 it is very satisfying.

I just feel sad, because I know it's only a matter of time before it gets changed. The devs are really good about listening to feedback but I worry they'll quickly change what they've been developing for 2 years and it'll hurt the job in the long run.
I worry less about them doing anything directly to WHM, to be perfectly honest. Aside from feedback, they also look at the data on their side before changes are made. So it's not like a bunch of players can go "Omg, WHM's healing numbers while dpsing are amazing while SCH and AST can't even keep up in either department!" unless there's data on their end that backs this up.

That said, I am wondering about how they can affect us indirectly. SCH and AST seem to be having a hard time in general, despite Yoshi stating that he wanted all three healers to remain viable. In 8 man content where we have 2 heals per a group, a good dynamic would be a WHM + one of the other two for either more dps (SCH) or more raid support (AST). If they try to equalize that so that SCH + AST is a good comp, a good number of people would probably get pissy.