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  1. #141
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by NealSnow View Post
    Oh can't edit but I also forgot imho making curing waltzs a 10% buff to healing received party wide is what I'd prefer as to me it'd be more useful that way but that's my opinion. Tons of people love dancer so ant changes ever will probably happen at 6.0 or later
    What are you talking about? DNC is a new job that hasn't been played before, unlike DRK which ppl has been enjoying it 4 years now for his esthetics, gameplay and identity has been radically change and simplified, ppl complaint bcs is not like it use to be but better, it's just a brainless ripped job from his identity and gameplay.

    If you want to compare this situation the most precise one is the bard drama in HW.
    (4)

  2. #142
    Player

    Join Date
    Mar 2016
    Posts
    166
    Quote Originally Posted by shao32 View Post
    What are you talking about? DNC is a new job that hasn't been played before, unlike DRK which ppl has been enjoying it 4 years now for his esthetics, gameplay and identity has been radically change and simplified, ppl complaint bcs is not like it use to be but better, it's just a brainless ripped job from his identity and gameplay.

    If you want to compare this situation the most precise one is the bard drama in HW.
    My point was I don't like dancer that I feel the movement skill and curing walts are utterly uaeless. Just because it's new doesn't me it can't have issues and those along with the repetitive feel of dancer makes me meh on dancer. But as people hear are demanding drk change when it's not nessicary I pointed out a job that could use some changes. But ultimately I doubt it will and if people like dancer as is that's okay too.

    All the doom and gloom people are acting like drk is broken as a class when it isnt. Just because you dislike the changes doesn't mean they are bad, it means you don't like them.

    That would be fine if people then didn't act entitled to the job that SE should tailor make drk to everyone's whims.

    So to repeat drk is fine rn may only need mp regain tweaks. Dancer has two skills that are borderline useless which imo is a bigger concern vs "I don't like how new drk feels therefore broken stupid class" that people are droining on about.
    (1)

  3. #143
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Here we go again "sigh".

    Nobody say DRK is a bad job in terms of performance, nobody, the jobs feels bad (subjective) if you have been playing it for 4 years BCS is not the same anymore, it's a question of gameplay and identity not performance, where you guys get there is a performance problem?

    This is the tank forums, DNC have no place here, and his issues can't be compared bcs you don't have a previous version of dancer you can compare at all.
    (7)

  4. #144
    Player
    Cosaint's Avatar
    Join Date
    Jul 2017
    Posts
    38
    Character
    Olefin Raydric
    World
    Coeurl
    Main Class
    Dark Knight Lv 80
    "I don't like how things changed" "hur dur homogenization"

    Cry me a river, tanks are in the best shape they have ever been, they actually feel fun to play. I finally can stop feeling guilty for wanting to MT or to use raid accessories for extra HP, or for using tank stance.
    (1)

  5. #145
    Player
    Ignimortis's Avatar
    Join Date
    Dec 2017
    Location
    Gridania
    Posts
    67
    Character
    Sorathos Rennedri
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Cosaint View Post
    "I don't like how things changed" "hur dur homogenization"

    Cry me a river, tanks are in the best shape they have ever been, they actually feel fun to play. I finally can stop feeling guilty for wanting to MT or to use raid accessories for extra HP, or for using tank stance.
    Numbers-wise? Maybe. But DRK right now feels sluggish half the time. I picked up GNB and even at level 60 you feel like you always have something to do outside of 1-2-3 comboing. DRK at 80 has a burst phase where you do all the things at once, and then it's about 40 seconds of snooze/Souleater+TBN/EoS.
    (6)

  6. #146
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    The best thing about tanking now is that it makes watching Netflix that much easier.
    (6)

  7. #147
    Player
    Nothv13's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Einulfr Nothson
    World
    Cactuar
    Main Class
    Lancer Lv 88
    Quote Originally Posted by Reynhart View Post
    Sure, how did I miss the obvious difference ?!
    Except that black pepper in the States commonly refers to dried and ground peppercorn which is nothing like red pepper.
    (0)

  8. #148
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Reynhart View Post
    No, DRK use Delirium to spam Bloodspiller. The MP refill gives barely above one skill (And that's counting natural regeneration), so it's not game changing at all.

    Except that Storm's Eye is braindead to maintain, exactly like Darkside. So the difference is a 3GCD delay at the very beginning, that you would need anyway for proper timing with other burst skills.

    Well, basically IR gives you a bit of "cooldown" ressource back while Delirum gives "MP" ressource back. Yep, totally different.

    The exact same skill for the exact same burst window, but for less results. That makes me feel so much better
    Thats what was my point.
    Warrior IR is playing significant role in his rotation, he executing or messing it up means that he wont do enough big DPS. Warrior not only has to take into account infuriate charges and storms eye buff, but also CD of Upheaval and onslaught to make the most of the windows he has.
    DRK on the other hand is not chained so heavily to delirium, sure not using it is a waste, but its not that big, its just a part of his skillset to make things more diverse in his rotation.
    There is a crucial difference between DRK playing with delirium and warrior with IR and i cant really help those who cant see it.

    Also you could ridicule every single game mechanic down to "pressing just few buttons", like what do you even mean by that? What do you expect from the game? Its a tab targeted mmo after all, not an action combat thingy.

    If stormblood DRK was as fine then he would be just slightly altered like warrior was, but instead he has been completely reworked, devs had data to back up the decision, it wasnt very popular tank or job. It wasnt popular for a reason, it was gimmick, double waveing, animation locking job. There were no chance in hell it wouldnt be reworked, especially in this expansion about shadow and darkness stuff. Everyone knew it is going to be reworked.
    (0)
    Last edited by Nedkel; 07-05-2019 at 12:38 AM.

  9. #149
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nedkel View Post
    Warrior IR is playing significant role in his rotation, he executing or messing it up means that he wont do enough big DPS.
    Only because there is a much bigger difference potency between Fell Cleave and its combos. Mechanically, it's the same, and it's supposed to be timed the same.
    Quote Originally Posted by Nedkel View Post
    Also you could ridicule every single game mechanic down to "pressing just few buttons", like what do you even mean by that?
    The only thing I ridiculed is "pressing the same button 5 times", I've said nothing about "pressing a fes buttons"
    Quote Originally Posted by Nedkel View Post
    If stormblood DRK was as fine then he would be just slightly altered like warrior was, but instead he has been completely reworked, devs had data to back up the decision, it wasnt very popular tank or job.
    DRK in stormblood wasn't fine, and yes it wasn't very popular...you know what data devs had ? That Warrior was very popular. Hence this rework.
    Quote Originally Posted by Nedkel View Post
    Everyone knew it is going to be reworked.
    Yes, and some people, me included, hoped for a rework that would give DRK its identity, not copy gameplay from other tanks.
    (6)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  10. #150
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Cosaint View Post
    "I don't like how things changed" "hur dur homogenization"

    Cry me a river, tanks are in the best shape they have ever been, they actually feel fun to play. I finally can stop feeling guilty for wanting to MT or to use raid accessories for extra HP, or for using tank stance.
    DRK doesn't.

    Why'd you feel guilty about being MT? Heck, if you're DRK you should feel punished for being OT, you want TBN to pop don't you?
    I don't see why you should feel bad about using VIT materia, or even chosing not to use STR accessories unless you're one of those that worry about the meta.
    Why is using Tank Stance BAD?!?! Even as OT, turning it on would blunt some AoE damage. Unless you're one of those that follow the FFLOGs.

    All and all, your complaints seem based around community group think than anything in the game.
    (2)

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