Thats what was my point.
Warrior IR is playing significant role in his rotation, he executing or messing it up means that he wont do enough big DPS. Warrior not only has to take into account infuriate charges and storms eye buff, but also CD of Upheaval and onslaught to make the most of the windows he has.
DRK on the other hand is not chained so heavily to delirium, sure not using it is a waste, but its not that big, its just a part of his skillset to make things more diverse in his rotation.
There is a crucial difference between DRK playing with delirium and warrior with IR and i cant really help those who cant see it.
Also you could ridicule every single game mechanic down to "pressing just few buttons", like what do you even mean by that? What do you expect from the game? Its a tab targeted mmo after all, not an action combat thingy.
If stormblood DRK was as fine then he would be just slightly altered like warrior was, but instead he has been completely reworked, devs had data to back up the decision, it wasnt very popular tank or job. It wasnt popular for a reason, it was gimmick, double waveing, animation locking job. There were no chance in hell it wouldnt be reworked, especially in this expansion about shadow and darkness stuff. Everyone knew it is going to be reworked.




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