I say this in all the threads like this but...

I think we should have a system of entirely free teleports but only between the main camp crystals, then keep "return" in so we can get back to our current camp and keep the 15 min cooldown, with death being a free return. If we want to teleport out to the branching aetherythe crystals like Turning Leaf for moogle, we could just pay gil instead.

Pros of this system:

- Encourages exploration far more than current system.
- Still convenient enough to not have us waste time by walking everywhere.
- Never have to worry about running out of anima again. With the current system, zero anima basically means you're not going anywhere.
- Gets rid of "partying up and porting out", everyone can just port out to camp right away and meet there.

Cons of this system:

- If you're someone who doesn't play frequently, you'll be doing more running around than before.
*Feel free to add to this, I can't think of anything.*