Quote Originally Posted by Jerichai View Post
There seems to be a variable amount to time from when you damage an NPC to when aetherflow becomes available for use. I've had times where I'll throw a dot and the ability is immediately up. Other times I'll don't and it seems to take a second or so for the game to fully realize that I'm in combat and the ability should be available. This just adds to the clunky nature of the change in my eyes.
Very true, and I've had the flipside annoyance happen as well: I'll go to hit Aetherflow when the final mob in a pack has 5-10% HP left, and I'll even hear the Aetherflow sound effect go off, but presumably because the mob died just before the game registered I'd hit my skill, I don't get a stack. Ugh, it's made me want to flip a table the stupid combat-AF thing.