

Finally someone that understand me (and much more ppl too i think ) \o/This. They tried to make a dynamic fight but it got marred by the game's faulty server/engine.
So they decided to stick to basics this time around. I don't blame them either. These 2 new dungeons are basically crowd pleasing content fillers. Nothing wrong with that.
I doubt we'll see anything truly dynamic until the 2.0 engine is released.
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