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  1. #1
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    While the expansion itself seems amazing, they definitely over simplified the jobs. Likee they feel like we can't handle what we had. Healers had tons of skills removed. Tanks were the worst. It's like they said "oh you've been riding bikes for 10 years? Well let's force you to use training wheels so you don't definitely can't mess up."
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  2. #2
    Player
    Millybonk's Avatar
    Join Date
    Jan 2019
    Posts
    140
    Character
    Lalamia Millybonk
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by NinjaTaru72 View Post
    While the expansion itself seems amazing, they definitely over simplified the jobs. Likee they feel like we can't handle what we had. Healers had tons of skills removed. Tanks were the worst. It's like they said "oh you've been riding bikes for 10 years? Well let's force you to use training wheels so you don't definitely can't mess up."
    That's actually a really good analogy:
    - Removal of abilities to lessen the impact of people not being able to hit them in the correct sequence/being overwhelmed when having "too many" buttons/not wanting to think when playing
    - As a result a lowered skill ceiling so everyone can feel proud getting results by having fewer buttons to hit/less decision to make

    Though I would phrase the analogy more sharply:
    It's like SQ saw someone being unable to ride their bike/unable to ride it for a prolonged period of time, and instead of giving him additional training so he can join his buddies on long bike rides, now everyone has to use training bikes so those few and future new riders won't feel "left behind".
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