Quote Originally Posted by Millybonk View Post
If I take that to the extreme you'd be content with each class having e.g. 4 abilities total, as long as those abilities contribute towards class identity?


That’s not what is happening here, though.

I think a good number of buttons to manage, including potions and lb is...

32.

More than that is rough, especially with certain control setups.

Less than 16 is too sparse.