Yes, also would like to see this idea come true. Especially after losing half of tanks skill animations. A bit sad that WAR can't spam Steel Cyclone under Inner Release anymoreSo, as everyone has already noticed - a huge chunk of our skills were removed.
And while it's understandable that our hotbars need some space for new skills, and some of old ones were almost never used, I am quite positive that there are some folks who would at least sometimes miss one or two of those animations we have lost...
From what I understand all those animations are technically still in game.
Idea is that some sort of a skills Glamour system could come in handy for this situation where each player can customize theirs actual skills to have a different animation. This can be implementet in the same way we can change the size of Summoner's Bahamut via macro. Something like:
/skillglam "Aeolian Edge" "Dancing Edge" (/skillglam [Actual Skill Name] [Removed Skill Name])
And like with Bahamut's size this changes probably should be visible to player himself only.
Also think that this can be usefull to players who for some reason prefer animations of lower level skill to higher level skills (like Stone II instead of Stone IV).
Would like to know others thoughts and opinions on this one.
Thanks.![]()
Yeah, something like that.
Also remembered that there were some fine animations in Heavensward PvP and also we had Logograms from Eureka.
So basicly there are tones of different stuff that can help us in customizing our usual rotations and giving some diversity to our roulette runs.
And since I heard people asking a few times during FF XV collab event: in case if developers have some time and willingness to go forward with this system they can allow players to Glamour their Gap closers (Tanks and Red Mage) to that Noctis's Warp skill we were using during Garuda fight (whether to limit this visual change to those who completed this event or not should be up to devs...).
Last edited by ZeroRaziel; 07-02-2019 at 02:20 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.